Gaming device with offer/acceptance game having offer chosen from multiple formed offers
First Claim
1. A gaming device operable under control of a processor, said gaming device comprising:
- at least two potential award offers adapted to be formed and displayed to a player, wherein(a) a first one of the potential award offers is formed from a first quantity of first values, wherein the first quantity is greater than one; and
(b) a second one of the potential award offers formed from a second quantity of second values, wherein the first quantity is, on average, greater than the second quantity, and the second values are, on average, greater than the first values; and
a display device;
wherein said processor is operable with the display device and programmed to;
(a) determine the greater of the first and second potential award offers;
(b) cause the display device to display an initial offer to the player, wherein the initial award offer is the determined greater of the first and second potential award offers; and
(c) enable the player to accept the initial award offer or reject the initial award offer to instead receive a third award offer.
1 Assignment
0 Petitions
Accused Products
Abstract
A primary or secondary game for a gaming device. In one embodiment, the player is provided up to three picks, i.e., picks three contestants. The first two contestants both form potential award offers. The game then provides the greater of the two potential award offers to the player as an initial offer. This initial sequence alternatives includes more than two picks, contestants and potential offers. The offer acceptance feature arises after the initial offer. The player must decide whether to keep the initial offer or forego that offer for a final offer. If the player keeps the offer the game provides that initial offer to the player and ends if the player rejects that initial offer, the game proceeds to build a third and final offer, which is then provided to the player automatically.
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Citations
78 Claims
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1. A gaming device operable under control of a processor, said gaming device comprising:
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at least two potential award offers adapted to be formed and displayed to a player, wherein (a) a first one of the potential award offers is formed from a first quantity of first values, wherein the first quantity is greater than one; and (b) a second one of the potential award offers formed from a second quantity of second values, wherein the first quantity is, on average, greater than the second quantity, and the second values are, on average, greater than the first values; and a display device; wherein said processor is operable with the display device and programmed to; (a) determine the greater of the first and second potential award offers;
(b) cause the display device to display an initial offer to the player, wherein the initial award offer is the determined greater of the first and second potential award offers; and
(c) enable the player to accept the initial award offer or reject the initial award offer to instead receive a third award offer. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A gaming device operable under control of a processor, said gaming device comprising:
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at least two potential award offers each adapted to be formed from a plurality of values displayed to a player, a first one of the potential award offers formed from a first quantity of first values and a second one of the potential award offers formed from a second quantity of second values, wherein the first quantity is, on average, greater than the second quantity, and the first values are, on average, less than the second values; and a display device; wherein the processor is operable with the display device and programmed to;
(a) determine the highest one of said potential award offers;
(b) cause the display device to display to the player an initial offer of the determined highest one of said potential award offers; and
(c) enable the player to accept the initial offer or reject the initial offer to instead receive a third award offer, the third award offer formed from a third quantity of third values, wherein the second quantity is, on average, greater than the third quantity and the second values are, on average, less than the third values. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34)
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35. A gaming device operable under control of a processor, said gaming device comprising:
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a first offer formed, on average, from a first quantity of first values; a second offer formed, on average, from a lower quantity of higher values than the first values used to form the first offer; a third offer formed, on average, from a lower quantity of higher values than the values used to form the second offer; and a display device; wherein the processor is operable with the display device and programmed to;
(a) determine at least one option to provide to a player, wherein the determined option includes selecting one of the first or second offers;
(b) cause the display device to display to the player the selected first offer or the selected second offer;
(c) enable the player to accept the selected first offer or the selected second offer; and
(d) if the selected first offer or the selected second offer is rejected, enable the player to accept or reject the third offer. - View Dependent Claims (36, 37, 38, 39, 40, 41, 42, 43, 44)
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45. A gaming device operable under control of a processor, said gaming device comprising:
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at least two potential award offers each adapted to be formed from a plurality of values displayed to a player; and a display device; wherein the processor is operable with the display device and programmed to;
(a) determine the greatest one of the potential offers;
(b) cause the display device to display the determined greatest one of the potential offers to the player as an initial offer; and
(c) enable the player to accept the initial offer or reject the initial offer to instead receive a third offer;wherein the potential offers and the third offer are each totals that are predetermined before the display of the values, and wherein the values for each of the offers is selected to add to the predetermined totals. - View Dependent Claims (46, 47, 48, 49, 50, 51, 52, 53, 54, 55)
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56. A gaming device operable under control of a processor, said gaming device comprising:
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at least two potential award offers each formed from a plurality of values selected from a plurality of value levels displayed to a player, wherein different value levels are weighted so that at least one value level is selected more often to form the potential offers than at least one other value level; and a display device wherein the processor is operable with the display device and programmed to;
(a) determine the greatest one of the potential offers;
(b) cause the display device to display the determined greatest one of the potential offers to the player as an initial offer; and
(c) enable the player to accept the initial offer or reject the initial offer to instead receive a third offer. - View Dependent Claims (57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67)
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68. A gaming device operable under control of a processor, said gaming device comprising:
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at least two potential award offers adapted to be formed and displayed to a player, wherein (a) a first one of the potential award offers is formed from a first quantity of first values, wherein the first quantity is greater than one; (b) a second one of the potential award offers formed from a second quantity of second values, wherein the first quantity is greater than the second quantity, and the second values are, on average, greater than the first values; and a display device operable with the processor to indicate one of the first and second potential award offers to the player which the player can accept or reject.
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69. A method of operating a gaming device comprising:
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(a) forming different groups of values; (b) forming a first offer by sequentially determining in the groups whether or not to include one of more values from the groups in the first offer until determining in each group not to include one of the values in the group; (c) enabling the player to accept the first offer or reject the offer for a second offer; and (d) if the first offer is rejected, forming and awarding to the player a second offer by sequentially determining in the groups whether or not to include one or more values from the groups in the second offer until determining in each group not to include one of the values in the group. - View Dependent Claims (70, 71, 72, 73, 74, 75, 76, 77, 78)
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Specification