Wireless device hub system and method
First Claim
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1. A method of enabling a user executing a game application on a first wireless device to send messages to another user contemporaneously playing the same game application on another wireless device, comprising the steps of:
- a) receiving a Short Message Service (“
SMS”
) start game message from the first wireless device at a communications hub, the message including an identifier corresponding to the game application and an identifier corresponding to the first wireless device;
b) storing the first wireless device identifier in a database at the communications hub based on the game application identifier;
c) receiving a SMS start game message from the another wireless device at the communications hub, the message including an identifier corresponding to the game application and an identifier corresponding to the another wireless device;
d) storing the another wireless device identifier in the database at the communications hub based on the game application identifier;
e) receiving a SMS send gamers message from the first wireless device at the communications hub, the SMS send gamers message including a taunt message and the first wireless device identifier;
f) determining the another wireless device playing the game application corresponding to the first wireless device identifier based on the game application identifier and the stored wireless device identifiers in the database;
g) generating a gamers taunt message including the taunt message;
h) sending the gamers taunt message to the another wireless device determined to be playing the game application.
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Abstract
A system and method for transferring a data file to a wireless device where the system generates a Short Message Service (“SMS”) message including a URL address at which the data file is stored and transmits the SMS message to the wireless device.
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Citations
12 Claims
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1. A method of enabling a user executing a game application on a first wireless device to send messages to another user contemporaneously playing the same game application on another wireless device, comprising the steps of:
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a) receiving a Short Message Service (“
SMS”
) start game message from the first wireless device at a communications hub, the message including an identifier corresponding to the game application and an identifier corresponding to the first wireless device;b) storing the first wireless device identifier in a database at the communications hub based on the game application identifier; c) receiving a SMS start game message from the another wireless device at the communications hub, the message including an identifier corresponding to the game application and an identifier corresponding to the another wireless device; d) storing the another wireless device identifier in the database at the communications hub based on the game application identifier; e) receiving a SMS send gamers message from the first wireless device at the communications hub, the SMS send gamers message including a taunt message and the first wireless device identifier; f) determining the another wireless device playing the game application corresponding to the first wireless device identifier based on the game application identifier and the stored wireless device identifiers in the database; g) generating a gamers taunt message including the taunt message; h) sending the gamers taunt message to the another wireless device determined to be playing the game application. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A system for enabling a user executing a game application on a first wireless device to send messages to another user contemporaneously playing the same game application on another wireless device, comprising:
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a) means for receiving a Short Message Service (“
SMS”
) start game message from the first wireless device at a communications hub, the message including an identifier corresponding to the game application and an identifier corresponding to the first wireless device;b) means for storing the first wireless device identifier in a database at the communications hub based on the game application identifier; c) means for receiving a SMS start game message from the another wireless device at the communications hub, the message including an identifier corresponding to the game application and an identifier corresponding to the another wireless device; d) means for storing the another wireless device identifier in the database at the communications hub based on the game application identifier; e) means for receiving a SMS send gamers message from the first wireless device at the communications hub, the SMS send gamers message including taunt message and the first wireless device identifier; f) means for determining the another wireless device playing the game application corresponding to the first wireless device identifier based on the game application identifier and the stored wireless device identifiers in the database; g) means for generating a gamers taunt message including the taunt message; h) means for sending the gamers taunt message to the another wireless device determined to be playing the game application. - View Dependent Claims (8, 9, 10, 11, 12)
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Specification