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Method and apparatus for quickly joining an online game being played by a friend

  • US 7,288,028 B2
  • Filed: 09/26/2003
  • Issued: 10/30/2007
  • Est. Priority Date: 09/26/2003
  • Status: Expired due to Fees
First Claim
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1. In a computer gaming network that includes one or more gaming servers connectable through a network with a plurality of game consoles, a method of enabling a user of one of the game consoles to immediately join, at the user'"'"'s option and without the user having to first access any particular gaming friend'"'"'s online status, any of a plurality of the user'"'"'s remote gaming friends in playing an online game, the method comprising steps for:

  • a user of one of the game consoles first logging online so as to access a gaming server in order to join in playing a selected game online;

    the gaming server then causing a user interface to be displayed to the user at the user'"'"'s gaming console, the user interface presenting a plurality of options for initiating or joining in an online game for the selected game, at least one of said options comprising a quick join option which, when selected by the user, in turn causes the gaming server to perform steps for;

    automatically causing the gaming server to launch a search of a friends list previously created and stored for the user in order to find the first friend in that list who is online playing the selected game; and

    thereafter, either i) enabling the user to select game options prior to joining in the online game, or ii) permitting the user to immediately join the first friend in playing the online game that is going on.

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