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Enhanced gaming system

  • US 7,294,056 B2
  • Filed: 12/23/2003
  • Issued: 11/13/2007
  • Est. Priority Date: 12/23/2002
  • Status: Expired due to Fees
First Claim
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1. A method for generating an electronic pull tab game, comprising:

  • generating a deck of pull tab tickets that specifies for each of the pull tab tickets, a game theme specifying game outcome display indicia, a number of pull tab lines played, and a ticket index that specifies a game outcome;

    generating a deal of the pull tab tickets within the deck, wherein the deal specifies a monetary denomination and a sequential order of one or more of the pull tab tickets within the deck; and

    responsive to a purchase transaction for a pull tab ticket within said deck;

    shuffling the deck of pull tab tickets using a linear congruential algorithm to select a pull tab ticket index from the pull tab ticket indices, said linear congruential algorithm comprising the formula;


    NextTicketIndex=(Multiplier*PreviousTicketIndex+Increment)/Modulus,wherein NextTicketIndex represents the selected pull tab ticket index, Modulus represents a specified modulus value, Multiplier represents a constant associated with the specified modulus value, wherein the specified modulus value is a power of two and is at least five times greater than the number of the pull tab tickets in said deck, PreviousTicketIndex represents the previously issued pull tab ticket index, and Increment represents an odd integer that is uniquely associated to said deal from among other deals within said deck and is less than the value for Modulus; and

    ,assigning the selected pull tab ticket index specified by NextTicketIndex.

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