Gaming machine with action unit container
First Claim
1. A gaming device comprising:
- (a) a gaming device housing;
(b) a moveable mechanical display device said movable mechanical display comprising a plurality of game symbols representing potential prizes coupled to the gaming device housing; and
(c) at least one controller in communication with the moveable mechanical display device, wherein the moveable mechanical display device is mechanically moveable in response to a signal from the controller when no active game is being played on the gaming device and wherein the moveable mechanical display device and the plurality of games symbols at all times do not indicate any particular prize.
7 Assignments
0 Petitions
Accused Products
Abstract
A gaming device is provided that may include a gaming device housing having a rotatable container coupled thereto. At least one moveable object is configured to move within the container. The moveable object comprises at least one moveable object symbol. A controller is provided that is in communication with at least one controller selectable object. The controller selectable object comprises at least one controller selectable object symbol that is substantially similar in appearance to the moveable object. The controller selectable object may be displayed to the player and provide an illusion to the player that the controller selectable object is the moveable object. A game display is also provided and may be in communication with the controller. The game display is configured to display a display symbol in at least one display position. A game outcome at least partially depends on the display position of the display symbol.
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Citations
49 Claims
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1. A gaming device comprising:
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(a) a gaming device housing; (b) a moveable mechanical display device said movable mechanical display comprising a plurality of game symbols representing potential prizes coupled to the gaming device housing; and (c) at least one controller in communication with the moveable mechanical display device, wherein the moveable mechanical display device is mechanically moveable in response to a signal from the controller when no active game is being played on the gaming device and wherein the moveable mechanical display device and the plurality of games symbols at all times do not indicate any particular prize. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A gaming method comprising, but not necessarily in order shown:
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(a) moving a moveable object within a moveable mechanical display where a person may view the moveable object; and (b) moving the moveable mechanical display when no active game is being conducted on a gaming device wherein movement of the moveable mechanical display does not indicate a particular prize, and at all times said movable mechanical display and said movable object do not associate in any way with any particular prize. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38)
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39. A gaming device comprising:
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(a) a gaming device housing; (b) at least one moveable object comprising at least one moveable object symbol; (c) a moveable mechanical display device coupled to the gaming device housing wherein the moveable mechanical display device is configured to hold the at least one moveable object and wherein a person may view the moveable object in the moveable mechanical display device; (d) at least one controller in communication with the moveable mechanical display device, wherein the moveable mechanical display device is mechanically moveable in response to a signal from the controller when no active game is being played on the gaming device; (e) an actuating device in communication with the moveable mechanical display device, the actuating device being configured to move the moveable mechanical display device and cause the moveable object to be moved within the moveable mechanical display device and at all times said movable, mechanical display and said movable object do not associate in any way with any particular prize; (f) at least one controller selectable object in communication with the controller, the controller selectable object being displayed to a player, the controller selectable object being substantially similar in appearance to the moveable object, whereby the controller selectable object being displayed to the player provides an illusion that the controller selectable object is the moveable object; and (g) a game display in communication with the controller, the game display comprising a plurality of display positions, the game display being configured to display a display symbol in at least one display position, wherein a game outcome at least partially depends on the display position of the display symbol. - View Dependent Claims (40, 41, 42, 43, 44, 45, 46, 47)
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48. A gaming method comprising, but not necessarily in order shown:
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(a) moving a moveable object within a moveable mechanical display where a person may view the moveable object; (b) moving the moveable mechanical display when no active game is being conducted on a gaming device wherein movement of the moveable mechanical display does not indicate a particular prize; and
at all times said movable mechanical display and said movable object do not associate in any way with any particular prize.(c) producing a random game outcome; (d) associating the random game outcome with at least one game outcome determining object by configuring the game outcome determining object to at least partially convey the game outcome to a player; (e) providing an illusion to the player that the moveable object at least partially determines the game outcome by configuring the game outcome determining object to be substantially similar in appearance to the moveable object; (f) selecting the game outcome determining object that conveys the random game outcome; (g) displaying a display symbol on a game display having a plurality of display positions; and (h) defining the game outcome according to the position of the display symbol displayed on the game display.
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49. A gaming device comprising:
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(a) visual means for providing visual stimulation to a person; (b) cage-type containment means for holding the visual means where the person may view the visual means and wherein the cage-type containment means is rotatable; (c) actuating means for rotating the cage-type containment means when no active game is being played on the gaming device; and
at all times said rotating cage-type containment means and said visual means do not associate in any way with any particular prize(d) a plurality of game outcome indicating means configured to at least partially convey a game outcome, wherein the visual means is substantially similar in appearance to the game outcome indicating means providing an illusion that the visual means at least partially determines the game outcome; (e) a selection means for randomly selecting a plurality of game outcome indicating means; and (f) a game display means for displaying a plurality of display symbol means, the display symbol means displayed depending on identity of the selected game outcome indicating means, the game display means being in communication with the selection means, the game display means having a plurality of display positions, wherein the game outcome depends on alignment of the display symbol means displayed on the game display means.
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Specification