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Apparatus and method for managing social games

  • US 7,305,398 B2
  • Filed: 05/07/2004
  • Issued: 12/04/2007
  • Est. Priority Date: 06/15/2003
  • Status: Expired due to Fees
First Claim
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1. A method implemented by a computer for generating a game of a game series for a participant from a forum of subscribers, the method comprising:

  • receiving a personal wish list from each of the subscribers, said personal wish list includes a scoring of said each subscriber'"'"'s level of interest in other subscribers;

    picking another subscriber as a partner for the participant in accordance with;

    the scoring of the participant'"'"'s level of interest in said partner, andthe scoring of said partner'"'"'s level of interest in the participant;

    assigning matched game assignments to the participant and said partner; and

    subsequent to said assigning, receiving from the participant an update for the participant'"'"'s personal wish list, and receiving from said partner an update for said partner'"'"'s personal wish list, to selectably affect said picking toward a next game in the game series.

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