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Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system

  • US 7,307,638 B2
  • Filed: 06/15/2005
  • Issued: 12/11/2007
  • Est. Priority Date: 08/23/2000
  • Status: Expired due to Term
First Claim
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1. In a graphics system having a memory containing texture data, a method of indirect texture referencing comprising the steps of:

  • (a) using indirect texture coordinates to generate a data triplet;

    (b) deriving texture coordinates based at least in part on the generated triplet; and

    (c) using at least the derived texture coordinates to map predetermined texture data onto a primitive.

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