Gaming device having a selectable combination bonus game
First Claim
1. A gaming device operable under control of a processor, said gaming device comprising:
- at least one input device; and
at least one display device operable with the at least one input device and the processor for each play of a game to;
display a plurality of selections, each of said selections associated with one of a plurality of matingly interconnected puzzle pieces,enable a player in said play of the game to pick said selections only until the player obtains a designated combination of said puzzle pieces in said play of the game, andprovide an outcome to the player for said play of the game based on the designated combination obtained by the player and selected puzzle pieces not part of said designated combination, but matingly connected to at least one of the puzzle pieces in the designated combination of said puzzle pieces for said play of the game.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming device including a game having a plurality of matingly interconnected indicators which are in the form of puzzle pieces that form a puzzle, and a plurality of masked selections associated with the puzzle pieces. The gaming device enables a player picks the selections to reveal one or more of the puzzle pieces in the puzzle. In one embodiment, the gaming device provides an award for each puzzle piece revealed in the puzzle. The player continues to pick selections until the player obtains a designated combination or section of puzzle pieces. After completing the designated combination, the gaming device provides the player with any awards associated with the puzzle pieces in the designated combination. In one embodiment, the gaming device also provides the player with the awards associated with any matingly interconnected puzzle pieces previously selected by the player.
264 Citations
44 Claims
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1. A gaming device operable under control of a processor, said gaming device comprising:
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at least one input device; and at least one display device operable with the at least one input device and the processor for each play of a game to; display a plurality of selections, each of said selections associated with one of a plurality of matingly interconnected puzzle pieces, enable a player in said play of the game to pick said selections only until the player obtains a designated combination of said puzzle pieces in said play of the game, and provide an outcome to the player for said play of the game based on the designated combination obtained by the player and selected puzzle pieces not part of said designated combination, but matingly connected to at least one of the puzzle pieces in the designated combination of said puzzle pieces for said play of the game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method for operating a gaming device having a game operable upon a wager, for each play of said game said method comprising:
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(a) displaying a plurality of matingly connected puzzle pieces to a player on a display device for said play of said game; (b) enabling the player to pick one selection from a plurality of unpicked selections associated with said puzzle pieces; (c) repeating step (b) in said play of the game only until a designated combination of the puzzle pieces is obtained by the player; and (d) providing an outcome to the player for said play of the game based on the designated combination of puzzle pieces obtained by the player and any selected puzzle pieces not part of said designated combination, but matingly connected to at least one of the puzzle pieces in the designated combination of said puzzle pieces. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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21. A gaming device operable under control of a processor, said gaming device comprising:
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a display device; an input device; and a game including a plurality of matingly interconnected puzzle pieces, said processor programmed for each play of the game to; (a) cause the display device to display a plurality of selections, each of said selections associated with one of said puzzle pieces, wherein said selections are pickable by a player in said play of the game, (b) stop selections from being pickable by the player in said play of the game after the player obtains a designated combination of said puzzle pieces in said play of the game, and (c) provide an outcome to the player for said play of the game based on the designated combination obtained by the player and the picked puzzle pieces not part of said designated combination, but matingly connected to at least one of the puzzle pieces in the designated combination of said puzzle pieces in said play of the game. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
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33. A method for operating a gaming device, the gaming device having a game operable upon a wager, for each play of said game said method comprising:
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(a) displaying a plurality of matingly connected puzzle pieces to a player; (b) enabling the player to pick one unpicked selection from a plurality of unpicked selections associated with said puzzle pieces; (c) repeating step (b) until a designated combination of the puzzle pieces is obtained by the player; and (d) preventing the player from picking one selection from a plurality of selections associated with said puzzle pieces after the designated combination of the puzzle pieces is obtained by the player; and (e) providing an outcome to the player based on the designated combination of puzzle pieces obtained by the player and any selected puzzle pieces not part of said designated combination, but matingly connected to at least one of the puzzle pieces in the designated combination of said puzzle pieces. - View Dependent Claims (34, 35, 36, 37, 38)
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39. A method for operating a gaming device having a game operable upon a wager and a secondary game, for each play of the secondary game said method comprising:
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(a) displaying a plurality of matingly connected puzzle pieces; (b) enabling a player to input a pick of one unselected selection from a plurality of selections associated with said puzzle pieces; (c) repeating step (b) only until a designated combination of the puzzle pieces is obtained by the player; and (d) providing an outcome to the player based on the designated combination of puzzle pieces obtained by the player and any selected puzzle pieces not part of said designated combination, but matingly connected to at least one of the puzzle pieces in the designated combination of said puzzle pieces. - View Dependent Claims (40, 41)
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42. A method for operating a gaming device having a game operable upon a wager and a secondary game, for each play of the secondary game said method comprising:
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(a) displaying a plurality of matingly connected puzzle pieces; (b) enabling a player to pick one selection from a plurality of unpicked selections associated with said puzzle pieces; (c) repeating step (b) until a designated combination of the puzzle pieces is obtained by the player; (d) preventing the player from picking one selection from a plurality of selections associated with said puzzle pieces after the designated combination of the puzzle pieces is obtained by the player; and (e) providing an outcome to the player based on the designated combination of puzzle pieces obtained by the player and any selected puzzle pieces not part of said designated combination, but matingly connected to at least one of the puzzle pieces in the designated combination of said puzzle pieces. - View Dependent Claims (43, 44)
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Specification