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Method and device implementing a player configurable gaming machine

  • US 7,326,116 B2
  • Filed: 06/10/2004
  • Issued: 02/05/2008
  • Est. Priority Date: 09/22/1999
  • Status: Expired due to Fees
First Claim
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1. A method for providing and selecting a pre-configured game on a gaming machine, the method comprising:

  • providing a plurality of default games of different types in a memory device accessible to the gaming machine, each default game having pre-configured game parameters defining a default configuration of the default game, the pre-configured game parameters stored in a memory location accessible to the gaming machine;

    obtaining player game configuration data, the data including one or more inputs of game characteristics desired by the player;

    comparing the one or more inputs of game characteristics desired by the player with the pre-configured game parameters of the plurality of default games;

    selecting, based on the comparison, one or more of the plurality of default games of different types having pre-configured game parameters most closely associated with the game characteristics desired by the player;

    displaying a list of the selected default games on a display;

    receiving an indication from a player representative of a chosen default game from the displayed list of selected default games;

    receiving a wager from the player;

    displaying a video image representative of the chosen default game;

    executing the chosen default game according to the default configuration of the chosen default game;

    determining a game outcome associated with the executed default game represented by the video image; and

    determining a value payout associated with the game outcome.

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