System and method for computer-controlled animal toy
First Claim
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1. An animal management system, comprising:
- a computer system provided to a first wireless communication transceiver and to one or more stimulus devices to provide a positive reinforcement stimuli and a negative reinforcement stimuli, said computer system uses said stimulus device in connection with one or more games;
an animal toy comprising a second wireless communication transceiver and one or more sensors, said animal toy having an identification code, wherein said animal toy communicates with said computer system using wireless two-way handshaking communication according to said identification code such that said computer system can send commands to said animal toy and receive acknowledgement of receipt of said commands from said animal toy, and said animal toy can send data to said computer system and receive acknowledgement of receipt of said data by said computer system, wherein said computer system sends commands to said animal toy wherein said computer system selects between commands correspond to positive reinforcement stimuli and negative reinforcement stimuli to train the animal, wherein said computer system receives data from said animal toy related to one or more actions of an animal using said animal toy;
one or more sensors provided to said animal toy; and
said animal toy provides said positive reinforcement stimuli and said negative reinforcement stimuli, wherein said animal toy uses said transceiver to transmit sensor data from said one or more sensors, said sensor data comprising information regarding interactions between an animal and said animal toy, wherein said computer system receives said sensor data and selects said positive reinforcement stimuli and said negative reinforcement stimuli based, at least in part, on a game being played, and said sensor data, where said computer system uses said sensor data to estimate said animal'"'"'s level of interest in the game.
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Abstract
A computer-aided training and management system that uses a computer or other processor in wireless communication with an instrumented dog collar and/or optionally, one or more dog interaction devices, such as, for example, video monitors, loudspeakers, video cameras, training toys (e.g., ball, bone, moving toy, etc.), an animatronics “trainer,” a treat dispenser, a food dispensing and monitoring device, a water dispensing and monitoring device, tracking devices, a dog door, dog-monitoring doghouse, a dog-monitoring dog toilet, is described. In one embodiment, the instrumented dog collar is in two-way communication with a central computer system.
174 Citations
48 Claims
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1. An animal management system, comprising:
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a computer system provided to a first wireless communication transceiver and to one or more stimulus devices to provide a positive reinforcement stimuli and a negative reinforcement stimuli, said computer system uses said stimulus device in connection with one or more games; an animal toy comprising a second wireless communication transceiver and one or more sensors, said animal toy having an identification code, wherein said animal toy communicates with said computer system using wireless two-way handshaking communication according to said identification code such that said computer system can send commands to said animal toy and receive acknowledgement of receipt of said commands from said animal toy, and said animal toy can send data to said computer system and receive acknowledgement of receipt of said data by said computer system, wherein said computer system sends commands to said animal toy wherein said computer system selects between commands correspond to positive reinforcement stimuli and negative reinforcement stimuli to train the animal, wherein said computer system receives data from said animal toy related to one or more actions of an animal using said animal toy; one or more sensors provided to said animal toy; and said animal toy provides said positive reinforcement stimuli and said negative reinforcement stimuli, wherein said animal toy uses said transceiver to transmit sensor data from said one or more sensors, said sensor data comprising information regarding interactions between an animal and said animal toy, wherein said computer system receives said sensor data and selects said positive reinforcement stimuli and said negative reinforcement stimuli based, at least in part, on a game being played, and said sensor data, where said computer system uses said sensor data to estimate said animal'"'"'s level of interest in the game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48)
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Specification