Multiplayer biofeedback interactive gaming environment
First Claim
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1. An apparatus for processing a multiplayer game configured to user biometric input, the apparatus comprising:
- at least one game platform;
the at least one game platform comprising;
a multimedia event engine to generate multimedia events based on an event sequence and transmit the multimedia events to at least one display to be viewed by a first group of users;
at least one biometric signal input to receive variable biometric information separate from a bios input from a second group of users, the second group of users selected from a group of users consisting of;
all the first group of users, at least one of the first group of users, or none of the first group of users;
an event generation engine, the event generation engine transmitting to the first group of users a requested change in the variable biometric information and using changes in the variable biometric information from said at least one biometric signal input separate from the bios input to generate the event sequence; and
at least one multimedia event output to transmit multimedia events to the first group of users.
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Abstract
The present invention provides a method and apparatus in which a biometric information relating to a player is used to facilitate game play in multiplayer game environments. In particular, the present invention provides a game platform, a biofeedback sensor, and a biofeedback signal interface connection between the game platform and the biofeedback sensor. The biofeedback signal interface converts the biofeedback sensor information into a signal input usable by the game platform, which executes multimedia events as determined, in part, by the biometric information.
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Citations
25 Claims
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1. An apparatus for processing a multiplayer game configured to user biometric input, the apparatus comprising:
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at least one game platform;
the at least one game platform comprising;a multimedia event engine to generate multimedia events based on an event sequence and transmit the multimedia events to at least one display to be viewed by a first group of users; at least one biometric signal input to receive variable biometric information separate from a bios input from a second group of users, the second group of users selected from a group of users consisting of;
all the first group of users, at least one of the first group of users, or none of the first group of users;an event generation engine, the event generation engine transmitting to the first group of users a requested change in the variable biometric information and using changes in the variable biometric information from said at least one biometric signal input separate from the bios input to generate the event sequence; and at least one multimedia event output to transmit multimedia events to the first group of users. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A system for playing a multiplayer biometric feedback game, comprising:
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at least one server; at least one game platform; the at least one server connected to the at least one game platform through a network connection; at least one biometric sensor coupled to the at least one game platform; the at least one server comprising; at least one biometric signal input port to receive a biometric signal, comprising variable biometric information, separate from a bios signal, at least one multimedia event output port to output multimedia events, at least one event engine to transmit to one or more players a requested change in the variable biometric information and use changes in the variable biometric information from said biometric signal, separate from the bios signal, to generate an event sequence, and at least one multimedia event engine to generate multimedia events based on the event sequence to be output through the at least one multimedia event output port; the at least one game platform comprising; at least one biometric input port to receive biometric input from the at least one biometric sensor, at least one biometric signal output port to output the biometric signal, at least one multimedia event input port to receive multimedia events, and at least one display to display the received multimedia events. - View Dependent Claims (16, 17, 18, 19, 20)
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21. A system for playing a biofeedback game, the system comprising:
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at least one gaming platform, the at least one gaming platform comprising a multimedia output to display a sequence of multimedia events to at least one user, a bios input to receive bios input from a controller, a biofeedback signal input to receive variable biometric input from the at least one user separate from the bios input, and a multimedia engine to generate the sequence of multimedia events; at least one biometric sensor attached to the at least one user, the at least one biometric sensor coupled to the biofeedback signal input to provide biometric input; and a server, the server transmitting to the at least one user a requested change in the variable biometric input and using the variable biometric input separate from the bios input to provide sequence information to the multimedia engine such that the multimedia engine can generate the sequence of multimedia events. - View Dependent Claims (22, 23, 24, 25)
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Specification