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Off-device class/resource loading methods, systems and computer program products for debugging a Java application in a Java micro device

  • US 7,337,434 B2
  • Filed: 04/28/2003
  • Issued: 02/26/2008
  • Est. Priority Date: 04/29/2003
  • Status: Expired due to Fees
First Claim
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1. A method for debugging an object oriented programming language application in a memory limited object oriented programming language device, comprising:

  • determining at the host computer, a subset of object oriented programming language classes and/or object oriented programming language resource files that is used during the debugging the object oriented programming language application; and

    loading the subset of object oriented programming language classes and/or object oriented programming language resource files that was determined into the memory limited object oriented programming language device from the host computer;

    wherein the determining comprises;

    obtaining an entry point class for the debugging the object oriented programming language application; and

    recursively determining additional object oriented programming language classes and/or object oriented programming language resource files that are referenced from the entry point class during the debugging the object oriented programming language application, while excluding additional object oriented programming language classes and/or resource files that are preinstalled in the memory limited object oriented programming language device.

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