Game system and computer program for permitting user selection of game difficulty and setting of control character ability parameter
First Claim
1. A game system for playing a game involving a character controlled by a user, comprising:
- a stage data storing device for storing data prepared for each of a plurality of game stages of the game which have a predetermined sequence and increase in difficulty level based on said predetermined sequence;
a sequential-execution control device for advancing the game to a next game stage of the game stages in response to the character obtaining a predetermined result in one of the stages and executing the game based on the data of each stage in the predetermined sequence;
an ability control device for increasing an ability parameter specifying a character ability every time a predetermined condition to improve the character ability is satisfied, the ability parameter being initialized at a start of the game to an initial ability parameter level, the ability parameter and the difficulty levels of the stages defined by the data for the stages interacting such that apparent difficulty levels of the stages are reduced by increases in the ability parameter specifying the character ability;
a stage selecting device for selecting one of the plural game stages corresponding to an indication of the user;
a selection execution control device for calling the data corresponding to the selected game stage and executing the game in at least part of the selected game stage; and
an ability setting device for reducing the ability parameter of the character to a lower value than a value greater than the initial ability parameter level to which the ability parameter has been increased, the reducing of the ability parameter being automatically effected by said ability setting device based upon said selecting one of the plural game stages corresponding to said indication of the user in place of a game stage determined by said sequential-execution control device such that the selected game stage is executed by the selection execution control device with the ability parameter reduced to the lower value.
3 Assignments
0 Petitions
Accused Products
Abstract
The preset invention provides a game system wherein data is prepared for each stage to execute plural stages separately. When a user has made a predetermined result in one stage, the user progresses to the next stage. The game executes each stage in a predetermined sequence. When a predetermined condition for ability improvement is satisfied, a parameter specifying the ability of a game character is increased. The game allows the user to select one stage from the plural stages out of the predetermined sequence, and the selected stage is executed with the parameter specifying the character ability set to a value below that which would be expected for the selected stage, for example, an initial value for a first stage.
-
Citations
16 Claims
-
1. A game system for playing a game involving a character controlled by a user, comprising:
-
a stage data storing device for storing data prepared for each of a plurality of game stages of the game which have a predetermined sequence and increase in difficulty level based on said predetermined sequence; a sequential-execution control device for advancing the game to a next game stage of the game stages in response to the character obtaining a predetermined result in one of the stages and executing the game based on the data of each stage in the predetermined sequence; an ability control device for increasing an ability parameter specifying a character ability every time a predetermined condition to improve the character ability is satisfied, the ability parameter being initialized at a start of the game to an initial ability parameter level, the ability parameter and the difficulty levels of the stages defined by the data for the stages interacting such that apparent difficulty levels of the stages are reduced by increases in the ability parameter specifying the character ability; a stage selecting device for selecting one of the plural game stages corresponding to an indication of the user; a selection execution control device for calling the data corresponding to the selected game stage and executing the game in at least part of the selected game stage; and an ability setting device for reducing the ability parameter of the character to a lower value than a value greater than the initial ability parameter level to which the ability parameter has been increased, the reducing of the ability parameter being automatically effected by said ability setting device based upon said selecting one of the plural game stages corresponding to said indication of the user in place of a game stage determined by said sequential-execution control device such that the selected game stage is executed by the selection execution control device with the ability parameter reduced to the lower value. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
-
-
9. A storage medium including an executable computer program which configures a computer to execute a game wherein a user controls a character, the program including procedures for:
-
storing data prepared for each of a plurality of game stages of the game which have a predetermined sequence and increase in difficulty level based on said predetermined sequence; executing the game based on the data of each game stage in the predetermined sequence; advancing the game to a next game stage of the game stages in response to the character obtaining a predetermined result in one of the game stages; initializing an ability parameter specifying a character ability at a start of the game to an initial ability parameter level; increasing the ability parameter specifying a character ability every time a predetermined condition to improve the character ability is satisfied, the ability parameter and the difficulty levels of the game stages defined by the data for the game stages interacting such that apparent difficulty levels of the game stages are reduced by increases in the ability parameter specifying the character ability; accepting user input selecting a game stage of the plural game stages which is not a next game stage in accordance with said predetermined sequence; reading the data corresponding to the selected game stage; reducing the ability parameter of the character to a lower value than a value greater than the initial ability parameter level to which the ability parameter has been increased as an automatic consequence of accepting the user input selecting the selected game stage in place of said executing the game in the predetermined sequence; and executing the game in at least part of the selected game stage with the ability parameter of the character set to the lower value. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
-
Specification