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Game apparatus, storage medium, and computer program that adjust level of game difficulty

  • US 7,367,887 B2
  • Filed: 07/07/2003
  • Issued: 05/06/2008
  • Est. Priority Date: 02/18/2000
  • Status: Expired due to Term
First Claim
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1. A game apparatus for executing a predetermined game, comprising:

  • an image sensor that is capable of concurrently detecting movements of a player in a detection range for a single view;

    a movement detection unit that detects a movement of the player in each of a plurality of detection regions from a detection result of the image sensor, the detection range for the single view being divided to form the plurality of detection regions;

    a storage unit that stores one or more predetermined assigned movements for each of the plurality of detection regions;

    a similarity decision unit that determines a similarity between the movements of the player and the predetermined assigned movements for each detection region based on at least one of a direction, a magnitude and a speed of the movements of the player; and

    a game level setting unit that sets a game level of difficulty, wherein at least one of a tempo of the predetermined assigned movements, a type of the predetermined assigned movements and a degree of similarity is changed based on the game level of difficulty.

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