Method and system for enhanced audio communications in an interactive environment
First Claim
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1. A method of providing enhanced audio communications in an interactive environment having a plurality of participants, the method comprising:
- (a) receiving an input audio signal originated by one of the plurality of participants;
(b) receiving information associated with points scored by the one of the plurality of participants; and
(c) based on the information, generating an output audio signal from the input audio signal, wherein a magnitude of the output audio signal is based at least in part on the points scored in the interactive environment by the one of the plurality of participants.
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Abstract
Enhanced audio communications is provided in an interactive environment, such as a gaming environment, having multiple participants. An input audio signal, such as a speech signal, that is originated by one of the multiple participants is received. In addition, one or more instructions that correspond to the input audio signal are received. Based on the one or more instructions, an output audio signal is generated from the input audio signal. The output audio signal is designated for transmission to one or more of the participants.
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Citations
33 Claims
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1. A method of providing enhanced audio communications in an interactive environment having a plurality of participants, the method comprising:
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(a) receiving an input audio signal originated by one of the plurality of participants; (b) receiving information associated with points scored by the one of the plurality of participants; and (c) based on the information, generating an output audio signal from the input audio signal, wherein a magnitude of the output audio signal is based at least in part on the points scored in the interactive environment by the one of the plurality of participants. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A system for providing enhanced audio communications in an interactive environment having a plurality of entities controlled by a plurality of participants, the system comprising:
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(a) a server adapted to (i) receive an input audio signal from one of the plurality of participants, and (ii) send an output audio signal to one or more of the plurality of participants; and (b) an audio bridge adapted to generate the output audio signal from the input audio signal wherein a magnitude of the output audio signal is at least in part based on points scored by the one of the plurality of participants in the interactive environment. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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Specification