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Techniques for supporting multiple devices in mobile applications

  • US 7,373,422 B1
  • Filed: 05/31/2001
  • Issued: 05/13/2008
  • Est. Priority Date: 08/04/2000
  • Status: Expired due to Term
First Claim
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1. A method of interacting with a client process on a mobile device connected to a network over a wireless link, the method comprising the steps of:

  • managing information at a mobile applications server executing on a platform connected to the network, the information including device profile information about the mobile device, wherein the device profile information includes a buffer size describing a maximum number of characters that a hardware buffer on the device can hold concurrently without loss of input data due to hardware constraints of the hardware buffer;

    receiving, from an application, first data describing a plurality of graphical elements for display on the mobile device;

    determining, based on the device profile information, whether the first data exceeds a capacity of the mobile device, wherein the capacity is based on the buffer size; and

    in response to determining that the first data exceeds the capacity;

    (a) forming a subset of the first data that does not exceed the capacity of the mobile device, and (b) sending the subset of the first data to the client process.

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