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System and method for acquiring a target with intelligent pointer movement

  • US 7,383,517 B2
  • Filed: 04/21/2004
  • Issued: 06/03/2008
  • Est. Priority Date: 04/21/2004
  • Status: Expired due to Fees
First Claim
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1. A user interface that displays graphics on a computer display including a pointer that may be relocated on the computer display by a user employing an input device, the user interface operative to:

  • receive notice of pointer movement events and pointer selection events;

    communicate with an operating system to obtain event data associated with pointer movement and selection events;

    allow application programs to create GUI objects comprised of a guide area and a target, wherein adjusted coordinate positions for the pointer are identified when the pointer is inside a guide area so that movement of the point is redirected toward the target, and wherein pointer movement inside the guide area is non-linear in one component direction in relation to movement of the input device;

    wherein allowing application programs to create GUI objects comprised of a guide area and a target includes;

    determining whether guide areas on the user interface are scheduled to overlap;

    if a determination is made that guide areas are scheduled to overlap, preventing the guide areas from overlapping; and

    cause the operating system to display the pointer at the adjusted coordinate position.

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