Method and system for applying gearing effects to multi-channel mixed input
First Claim
1. A method for interactive interfacing with a computer gaming system, comprising:
- providing an input device, the input device being at least one input device conveying input data that is mixed to define an multi-channel mixed input data that is to be interpreted by the computer gaming system;
identifying an action to be performed by the computer gaming system, the action being mapped to the multi-channel mixed input data provided by the at least one input device; and
applying a gearing between the action to be performed by the computer gaming system and the multi-channel mixed input data received from the at least one input device;
wherein the gearing scales an adjustment to impact the action to be performed by the computer gaming system and the gearing is dynamically adjustable based on user settings, or is defined for dynamic adjustment over time by a program executed by the computer gaming system.
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Reexamination
Accused Products
Abstract
A method and system for interactive interfacing with a computer gaming system is provided. The method includes providing an input device, where the input device is configured to convey mutlti-channel mixed input data that is to be interpreted by the computer gaming system. The method includes identifying an action to be performed by the computer gaming system, and the action is mapped to the mutlti-channel mixed input data provided by the input device. Then, a gearing is applied between the action to be performed by the computer gaming system and the mutlti-channel mixed input data received from the input device. The gearing scales an adjustment to impact the action to be performed by the computer gaming system. The gearing can be set dynamically by the game, by the user, or can be preset by software or user configured in accordance with a gearing algorithm.
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Citations
23 Claims
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1. A method for interactive interfacing with a computer gaming system, comprising:
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providing an input device, the input device being at least one input device conveying input data that is mixed to define an multi-channel mixed input data that is to be interpreted by the computer gaming system; identifying an action to be performed by the computer gaming system, the action being mapped to the multi-channel mixed input data provided by the at least one input device; and applying a gearing between the action to be performed by the computer gaming system and the multi-channel mixed input data received from the at least one input device; wherein the gearing scales an adjustment to impact the action to be performed by the computer gaming system and the gearing is dynamically adjustable based on user settings, or is defined for dynamic adjustment over time by a program executed by the computer gaming system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A system for enabling dynamic user interactivity between user actions and actions to be performed by a computer program, comprising:
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a computing system, a multi-channel mixed input analyzer being coupled to or executed by the computing system; at least one input device for interfacing with the computer program that is to be executed by the computing system, the at least one input device having a gearing control for establishing a scaling between a multi-channel mixed input data produced by taking input from the at least one input device and actions to be applied by the computer program as analyzed by the multi-channel mixed input analyzer, wherein changes in the gearing are set before, during or after interactivity with the object of the computer program, the changes act to impart a different response by the object from moment-to-moment during execution of the actions to be applied by the computer program. - View Dependent Claims (13, 14, 15, 16, 17, 18)
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19. An apparatus for enabling dynamic user interactivity between user actions and actions to be performed by a computer program, the apparatus comprising:
an input device for interfacing with the computer program that is to be executed by a computing system, the input device having a gearing control for establishing a scaling to an multi-channel mixed input data produced by taking input from as least the input device, and an action to be applied by the computing system, the gearing control defining a gearing amount that is allowed to dynamically change from moment-to-moment in response changes triggered from buttons on the input device or changes triggered by the computer program before, during or after interactivity with the computer program. - View Dependent Claims (20, 21, 22, 23)
Specification