Camera based man machine interfaces
First Claim
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1. A board game apparatus comprising:
- a board on which a play of a game takes place, said board containing information relating to the play of the game;
a physical marker used for the play of the game, said marker resting on said board and capable of being moved by a person during the play of the game;
at least one TV Camera positioned to view said board and said marker, said TV camera producing an output; and
a computer, connected to said at least one TV camera, wherein said computer comprises;
a) means for analyzing the output of said TV camera and recognizing from the analysis a relative position of said marker with respect to the information on said board,b) means for analyzing and recognizing, after a movement of said marker during the play of the game which is viewed by said TV camera, a new position of said marker with respect to the information on said board, andc) means for automatically generating, after the new position of said marker is recognized, a sensory output designed to be capable of being perceived by the person, said sensory output being different from a view of said board and marker thereon and being associated with the recognized new position of said marker with respect to the information on said board.
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Abstract
Disclosed herein are new forms of computer inputs particularly using TV Cameras, and providing affordable methods and apparatus for data communication with respect to people and computers using optically inputted information from specialized datum'"'"'s on objects and/or natural features of objects. Particular embodiments capable of fast and reliable acquisition of features and tracking of motion are disclosed, together with numerous applications in various fields of endeavor.
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Citations
17 Claims
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1. A board game apparatus comprising:
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a board on which a play of a game takes place, said board containing information relating to the play of the game; a physical marker used for the play of the game, said marker resting on said board and capable of being moved by a person during the play of the game; at least one TV Camera positioned to view said board and said marker, said TV camera producing an output; and a computer, connected to said at least one TV camera, wherein said computer comprises; a) means for analyzing the output of said TV camera and recognizing from the analysis a relative position of said marker with respect to the information on said board, b) means for analyzing and recognizing, after a movement of said marker during the play of the game which is viewed by said TV camera, a new position of said marker with respect to the information on said board, and c) means for automatically generating, after the new position of said marker is recognized, a sensory output designed to be capable of being perceived by the person, said sensory output being different from a view of said board and marker thereon and being associated with the recognized new position of said marker with respect to the information on said board. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method for board game play comprising the steps of:
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providing a board on which a physical markers is moved by a person during a play of the game, said board containing information relating to the play of said game; providing at least one TV Camera positioned to view said board and said marker thereon, the TV camera producing an output which is fed to a computer; utilizing the computer to analyze the output of the TV camera and then to recognize, from the analyzed output a relative position of said marker with respect to the information provided on said board; after a movement of said marker during the play of the game to a new position on the board which is viewed by the TV camera, utilizing the computer to analyze the output of the TV camera and then to recognize, from the analyzed output, the new position of said marker with respect to the information on said board; and generating with the computer, as a result of the new position recognized by the computer, a video or audio sensory output different from a view of said board and associated with the recognized new position of said marker with respect to the information on said board which sensation is designed to be capable of being perceived by the person playing said game. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17)
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Specification