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Massively multiplayer educational online role playing game

  • US 7,402,105 B1
  • Filed: 07/06/2007
  • Issued: 07/22/2008
  • Est. Priority Date: 11/23/2005
  • Status: Expired due to Fees
First Claim
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1. A method of motivating learner success in target education skill practice when playing a multiplayer game comprising:

  • a. creating a realm which provides a virtual world display on a learner control module;

    b. providing a multiplicity of characters within the realm arranged such that each learner controls one or more characters;

    c. arranging the characters to be persistent such that they exist under the learner control during multiple sessions of game play;

    d. allowing a multiplicity of character attributes arranged such that each learner is able to customize the controlled character attributes;

    e. using an activity module to provide a multiplicity of activities within the realm;

    f. defining a multiplicity of target education skills chosen based on the learner'"'"'s educational attainment;

    g. arranging the realm activities in a first group including a target education skill practice and a second group without the target education skill practice;

    h. supplying a character level system arranged to accumulate the experience and accomplishments of the character by allocating an experience point value when the character successfully completes a game activity;

    i. creating a character profile that is translated to a learner profile representing progress in mastery of the target educational skills;

    j. including in the character profile a profile of character game experiences including experience points;

    k. providing first and second group activities within the realm with feedback to the learner on errors in the target education skill practice; and

    l. varying the experience points added to the character profile dependent on the feedback on errors in the skill practice wherein the learner is motivated to succeed in target education skill practice to produce a favorable learner profile.

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