Free-space human interface for interactive music, full-body musical instrument, and immersive media controller
First Claim
1. An interactive system designed to allow a user to control the interactive system with body parts moving through free space, comprising:
- a photo emission source;
a detector designed to;
receive photons from the photo emission source; and
create a detector signal proportional to an amount of received photo emissions;
a processor system designed to process the detector signal and output a conditioned control signal; and
a feedback system designed to provide feedback information to the user in conditioned response to the amount of photons blocked by the user, wherein the feedback system comprises;
a first light that is located proximate to the detector and which is controlled by the detector signal; and
a second light that is located proximate to the detector and which is controlled by the conditioned control signal.
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Accused Products
Abstract
“Method and apparatus entraining interactive media players into a sustained experience of “Kinesthetic Spatial Sync,” defined as a perceived simultaneity and spatial superposition between a non-tactile, full body (“free-space”) input control process and immersive multisensory feedback. Asynchronous player input actions and (MIDI tempo) clock-synchronous media feedback events exhibit a seamless synesthesia1 or multisensory events fused into an integral event perception, this being between musical sound (hearing), visual responses (sight), and body kinesthetic (radial extension, angular position, height, speed, timing, and precision). This non-tactile interface process and multisensory feedback “look and feel” is embodied as an optimal ergonomic human interface for interactive music and as a six-degrees-of-freedom full-body-interactive immersive media controller. The invention provides for a wide scope of fully reconfigurable transfer functions between kinesthetic input features and media responses (“Creative Zone Behaviors”) managed by means of MIDI protocol and/or display interface commands. Alternative forms of optomechanical embodiments are disclosed, including floor Platform systems and floor-stand-mounted Console systems, all of which exhibit identical free-space input and integrated media response paradigms.”
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Citations
24 Claims
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1. An interactive system designed to allow a user to control the interactive system with body parts moving through free space, comprising:
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a photo emission source; a detector designed to; receive photons from the photo emission source; and create a detector signal proportional to an amount of received photo emissions; a processor system designed to process the detector signal and output a conditioned control signal; and a feedback system designed to provide feedback information to the user in conditioned response to the amount of photons blocked by the user, wherein the feedback system comprises; a first light that is located proximate to the detector and which is controlled by the detector signal; and a second light that is located proximate to the detector and which is controlled by the conditioned control signal. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. An interactive system designed to allow a user to control the interactive system with body parts moving through free space, comprising:
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a photo emission source; a detector designed to; receive photons from the photo emission source; and create a detector signal proportional to an amount of received photo emissions; a processor system designed to process the detector signal and output a conditioned control signal, wherein the processor system includes a response state definition data store used to calculate the control signal; and a feedback system designed to provide feedback information to the user in conditioned response to the amount of photons blocked by the user, wherein the feedback system comprises; a first light that is located proximate to the detector and which is controlled by the detector signal, wherein brightness, hue, and saturation state definitions of the first light is supplied by the data store and which state change events are controlled by the detector signal; and a second light that is located proximate to the detector and which is controlled by the conditioned control signal. - View Dependent Claims (21, 22, 23, 24)
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Specification