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System and method for a transport independent gaming API for mobile devices

  • US 7,415,711 B2
  • Filed: 08/01/2003
  • Issued: 08/19/2008
  • Est. Priority Date: 08/01/2003
  • Status: Active Grant
First Claim
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1. A computer-implemented method for transmitting data related to a game application between mobile devices, the method comprising:

  • initiating a gaming session between a host mobile device and a receiving mobile device for communicating the data, wherein initiating a gaming session includes sending a notification from the host mobile device to indicate available protocols of the host mobile device, wherein initiating a gaming session includes receiving an acknowledgement of transmission from the receiving mobile device that includes available protocols of the receiving mobile device;

    determining a first transport configured to communicate the data, wherein the first transport has a first transport protocol, wherein the first transport is determined based on the notification and the acknowledgement of transmission;

    determining a second transport configured to communicate the data, wherein the second transport has a second transport protocol, wherein the second transport is determined based on the notification and the acknowledgement of transmission;

    determining whether the first transport protocol corresponds to an optimal transport protocol for transmitting the data;

    switching the first transport protocol to the second transport protocol when a determination is made that the second transport protocol is the optimal transport protocol;

    transmitting the data according to the first transport protocol when the first transport protocol corresponds to the optimal transport protocol; and

    transmitting the data according to the second transport protocol when the second transport protocol corresponds to the optimal transport protocol.

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