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Game controller spatial detection

  • US 7,427,980 B1
  • Filed: 03/31/2008
  • Issued: 09/23/2008
  • Est. Priority Date: 03/31/2008
  • Status: Expired due to Fees
First Claim
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1. A method of identifying a specific object representation in a computer simulation, the method comprising:

  • generating and displaying a computer simulation of a physical room, wherein the physical room comprises real objects that comprise a wall and a furnishing, and wherein the computer simulation comprises object representations that comprise a wall representation of the wall and a furnishing representation of the furnishing;

    integrating a laser rangefinder into a game controller to create a laser-integrated game controller;

    signal-coupling the laser-integrated game controller to a game console, wherein the laser-integrated game controller is capable of determining and transmitting, to the game console, a real-time location and spatial orientation of the laser-integrated game controller within the physical room, and wherein the laser rangefinder is capable of determining and transmitting, to the game console, a range signal that describes a distance from the laser-integrated game controller to one of the real objects in the physical room;

    receiving, at the game console, the real-time location and spatial orientation of the laser-integrated game controller;

    receiving, at the game console, the range signal from the laser rangefinder, wherein the range signal is generated when the laser rangefinder is pointed at a specific real object selected from the real objects in the physical room;

    identifying, by the game console, the specific real object in the physical room based on the real-time location of the laser-integrated game controller, the spatial orientation of the laser-integrated game controller, and the range signal from the laser rangefinder in the laser-integrated game controller; and

    identifying a specific object representation, from the object representations in the computer simulation, that corresponds with the specific real object identified by the game console.

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