Architecture for manufacturing authenticatable gaming systems
First Claim
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1. A method comprising:
- manufacturing a console-based gaming system having at least programmatically accessible memory and network interfacing capability to enable access to a network;
creating a console private key associated with the console-based gaming system;
creating a console public key associated with the console-based gaming system;
storing the console private key and the console public key in the console-based gaming system;
identifying a factory private key associated with the factory manufacturing the console-based gaming system;
identifying a factory public key associated with the factory manufacturing the console-based gaming system;
creating a digital certificate containing the console public key;
signing the digital certificate with the factory private key; and
storing the certificate and the console private key in the console-based gaming system.
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Abstract
An architecture is described to manufacture console-based gaming systems in a manner that allows them to be authenticated to a remote entity. The architecture involves creating a console public key and a console private key for each console-based gaming system. A digital certificate is created that contains the console public key and additional information about the console-based gaming system. The digital certificate is signed with a factory private key associated with the factory that manufactured the console-based gaming system.
108 Citations
12 Claims
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1. A method comprising:
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manufacturing a console-based gaming system having at least programmatically accessible memory and network interfacing capability to enable access to a network; creating a console private key associated with the console-based gaming system; creating a console public key associated with the console-based gaming system; storing the console private key and the console public key in the console-based gaming system; identifying a factory private key associated with the factory manufacturing the console-based gaming system; identifying a factory public key associated with the factory manufacturing the console-based gaming system; creating a digital certificate containing the console public key; signing the digital certificate with the factory private key; and storing the certificate and the console private key in the console-based gaming system. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method to verify authenticity of saved data from a game console having at least programmatically accessible memory and network interfacing capability to enable access to a network, the method comprising:
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obtaining saved data from the game console along with a digital certificate and a one way hash of the saved data signed by a console private key, wherein the digital certificate includes a console public key and a game console serial number, and wherein the digital certificate is signed with a factory private key; identifying a factory public key associated with the factory private key; verifying the authenticity of the digital certificate using the factory public key; and verifying that the one way hash of the saved data is correctly signed by the console private key, wherein the corresponding console public key is contained in the digital certificate. - View Dependent Claims (8, 9, 10, 11, 12)
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Specification