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Interactive animation of sprites in a video production

  • US 7,432,940 B2
  • Filed: 10/11/2002
  • Issued: 10/07/2008
  • Est. Priority Date: 10/12/2001
  • Status: Expired due to Fees
First Claim
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1. An apparatus for extracting frames for printing from a production represented by a production description, said production comprising video frames which include an animation layer, said production having been formed using a means for animating a sprite in the animation layer of said video frames, the apparatus comprising:

  • means for determining printing suitability measures for the frames to be extracted dependent upon meta-data in said production description, said meta-data being associated with an animated sprite in said animation layer of said video production; and

    means for extracting said frames for printing from the production dependent upon said printing suitability measures;

    wherein the means for animating the sprite in the video production comprises;

    means for selecting a sprite and a feature in a video frame of the video production in relation to which the sprite is to be animated;

    means for applying a feature tracking process to the video production to thereby output a trajectory for the feature; and

    means for compositing instantiations of the sprite with the video production depending upon the trajectory to thereby form a first animated production;

    said apparatus further comprising;

    means for selecting another feature in a video frame of one of the video production and the first animation production to which the sprite is to be animated;

    means for applying the feature tracking process to said one of the video production and the first animated production to thereby output another trajectory for said other selected feature; and

    means for compositing instantiations of the sprite with the first animated production depending on the other trajectory to thereby form a second animated production;

    wherein the animated sprite in the first animated production has an associated animation time, and the other trajectory for the other selected feature has an associated trajectory time;

    and wherein, if the associated animation time differs from the associated trajectory time for the other trajectory, then the compositing depending on the other trajectory is performed by;

    means for scaling the other trajectory so that the associated trajectory time conforms to the associated animation time; and

    means for compositing instantiations for the sprite with the first animated production depending on the scaled other trajectory to thereby form a second animated production.

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