Extensible kernel-mode audio processing architecture
First Claim
1. One or more computer storage media having stored thereon a series of instructions that, when executed by one or more processors of a computer, causes the one or more processors to perform acts including:
- maintaining a pool of memory available for allocation to a plurality of transform filters executing at a privileged level;
allocating a portion of the pool of memory to one of the plurality of transform filters to use to store audio data, wherein the portion comprises;
a data portion that can include one of;
audio data, a pointer to a chain of additional data packet structures that include the audio data, and a pointer to a data buffer; and
an event byte count portion that identifies, if the data portion does not include the pointer to the chain of additional data packet structures, whether the data portion includes the audio data or a pointer to the data buffer; and
returning the allocated portion to the pool of memory after the plurality of transform filters have finished processing the audio data.
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Abstract
An extensible kernel-mode audio (e.g., MIDI) processing architecture is implemented using multiple modules that together comprise a module graph. The module graph is implemented in kernel-mode, reducing latency and jitter when handling audio data by avoiding transfers of the audio data to user-mode applications for processing. In one embodiment, the audio processing architecture is readily extensible. A graph builder can readily change the module graph, adding new modules, removing modules, or altering connections as necessary, all while the graph is running.
34 Citations
4 Claims
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1. One or more computer storage media having stored thereon a series of instructions that, when executed by one or more processors of a computer, causes the one or more processors to perform acts including:
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maintaining a pool of memory available for allocation to a plurality of transform filters executing at a privileged level; allocating a portion of the pool of memory to one of the plurality of transform filters to use to store audio data, wherein the portion comprises; a data portion that can include one of;
audio data, a pointer to a chain of additional data packet structures that include the audio data, and a pointer to a data buffer; andan event byte count portion that identifies, if the data portion does not include the pointer to the chain of additional data packet structures, whether the data portion includes the audio data or a pointer to the data buffer; and returning the allocated portion to the pool of memory after the plurality of transform filters have finished processing the audio data. - View Dependent Claims (2, 3, 4)
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Specification