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Real-time inking

  • US 7,436,535 B2
  • Filed: 06/30/2004
  • Issued: 10/14/2008
  • Est. Priority Date: 10/24/2003
  • Status: Expired due to Fees
First Claim
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1. A method for causing a computer to render ink using a dynamic rendering object as attached to a component, said dynamic rendering object having an interface, and said component having an input interface, a synchronous interface, and an asynchronous interface, said method comprising:

  • receiving ink from said component that orders how data is handled, said ink being received over said dynamic rendering object'"'"'s interface which is attached to said synchronous interface on the component;

    rendering said ink for subsequent display on a display device wherein said rendering occurs in synchronization with the computer receiving said ink;

    temporarily caching said rendered ink transmitting said ink from said dynamic rendering object;

    receiving a notification from another rendering object, said another rendering object being connected to said asynchronous interface of said component said notification indicating to said dynamic rendering object that said another rendering object has received information relating to said ink from said component; and

    clearing said cache of said rendered ink in response to said notification.

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