Projected implement entertainment device
First Claim
1. A activity entertainment device comprising:
- a projectile;
a target having a target area; and
a convertible projectile movement controller, wherein said projectile movement controller is convertible between a first mode wherein after said projectile passes through said target area, said projectile movement controller directs said projectile away from said activity entertainment device and a second mode wherein after said projectile passes through said target area, the projectile is contained within said projectile movement controller, said projectile movement controller being bowl shaped and having a convex side and an opposed concave side and wherein said concave side of said projectile movement controller faces said target area in said second mode and said convex side of said projectile movement controller faces said target area in said first mode.
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Accused Products
Abstract
A reconfigurable target/projectile activity entertainment device is disclosed, wherein the device includes a projectile, a target having a target area and a reversible base connectable to the target. The target is in the form of a hoop or ring and is disposed above the reversible base. The hoop has an opening therein that forms the target area. The hoop contains a sensor that detects a projectile passing through the target area and communicates with a sensory generator to generate sensory-stimulating output (i.e., lights and sounds). Projectiles directed through the target area drop to the reversible base below the target area. The reversible base has a first side and a second side. The first side is concave for collecting a projectile that drops thereon. The second side is opposite the first side and has a convex side that deflects projectiles dropping thereon to deflect the projectile away from the device. The reversible base can be reconfigured between a first mode wherein the concave side faces the target area and a second mode that wherein the convex side faces the target.
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Citations
20 Claims
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1. A activity entertainment device comprising:
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a projectile; a target having a target area; and a convertible projectile movement controller, wherein said projectile movement controller is convertible between a first mode wherein after said projectile passes through said target area, said projectile movement controller directs said projectile away from said activity entertainment device and a second mode wherein after said projectile passes through said target area, the projectile is contained within said projectile movement controller, said projectile movement controller being bowl shaped and having a convex side and an opposed concave side and wherein said concave side of said projectile movement controller faces said target area in said second mode and said convex side of said projectile movement controller faces said target area in said first mode. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. An activity entertainment device for receiving a projectile comprising:
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a target having a target area and including a sensor for detecting the presence of said projectile within said target area; a base, wherein said base has a deflection side and an opposed containment side, said base being reversible between a first mode wherein after said projectile passes through said target area, said deflection side of said base directs said projectile away from said activity entertainment device and a second mode wherein after said projectile passes through said target area, said projectile is contained within said containment side of said base; and a sensory output generator configured wherein when said sensor detects the presence of said projectile, said sensor communicates with said sensory output generator to generate sensory-stimulating output. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification