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Network simulation system and method

  • US 7,451,072 B2
  • Filed: 09/28/2001
  • Issued: 11/11/2008
  • Est. Priority Date: 09/29/2000
  • Status: Expired due to Fees
First Claim
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1. A computer readable medium containing computer executable instructions, which when executed by a computer, cause the computer to perform instructions for communication within a network, said method comprising the steps of:

  • a first computer executable instruction for transmitting a data packet as a broadcast signal from a first application node of a first subnetwork to a first gateway node of the first subnetwork;

    a second computer executable instruction for transmitting the data packet as a point-to-point signal from the first gateway node to a second gateway node of a second subnetwork;

    a third computer executable instruction for transmitting the data packet as a broadcast signal from the second gateway node of the second subnetwork to at least one application node of the second subnetwork;

    utilizing said three transmitting steps to simulate a war game between two remote geographic sites such that the data packet is stored in memory of one of the first subnetwork and the second subnetwork; and

    transmitting the data packet as a broadcast signal to a second application node of the first subnetwork.

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