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Low-latency ultra-thin-client infrastructure

  • US 7,457,878 B1
  • Filed: 11/04/2004
  • Issued: 11/25/2008
  • Est. Priority Date: 11/04/2004
  • Status: Active Grant
First Claim
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1. A method for supporting low-latency session-mobility over large distances for an ultra-thin-client, the method comprising:

  • sending a location-identifier that specifies the current geographic location of the ultra-thin-client to a Connection Assignment Server (CAS), which facilitates communication with user-interface (UI) servers, wherein a user uses the ultra-thin-client to interact with a remote application which does not execute on the ultra-thin-client, wherein the ultra-thin-client sends the user'"'"'s input to a UI server, and wherein the ultra-thin-client receives screen content from the UI server which is generated by the remote application in response to the user'"'"'s input;

    receiving the address of a local UI-server from the CAS, wherein the CAS selects the local UI-server based on the location-identifier;

    sending a user-session identifier to the local UI-server, thereby allowing the local UI-server to retrieve a user-session-image for an interrupted user-session from a user-session-image repository, wherein before moving to the current location, the ultra-thin-client was communicating with a remote UI-server, which stored the user-session-image in the user-session-image repository; and

    resuming the interrupted user-session with the local UI-server;

    wherein by communicating with the local UI-server instead of the remote UI-server reduces the delay experienced by the user while using the ultra-thin-client.

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