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Serverless peer-to-peer multi-party real-time audio communication system and method

  • US 7,460,495 B2
  • Filed: 02/23/2005
  • Issued: 12/02/2008
  • Est. Priority Date: 02/23/2005
  • Status: Active Grant
First Claim
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1. A method for a multi-party, real-time communication session using peer nodes in a peer-to-peer computer network, comprising:

  • dividing an input stream into a plurality of frames;

    assigning each frame to the peer nodes such that a peer node receives a number of frames proportional to the available resources of the peer node; and

    rotating mixing and redelivery of the plurality of frames on a frame-by-frame basis among at least some of the peer nodes to provide the multi-party real-time communication session.

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