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Interactive character system

  • US 7,478,047 B2
  • Filed: 10/29/2001
  • Issued: 01/13/2009
  • Est. Priority Date: 11/03/2000
  • Status: Active Grant
First Claim
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1. A method for controlling the voice of a synthetic character, which is autonomous and interacts with others in a shared environment, comprising:

  • providing speech data corresponding to at least a part of an intended communication generated by the character;

    creating modified speech data by modifying, by an automatically determined amount, at least one of the pitch or duration of at least a portion of the speech data;

    generating speech sounds associated with the character using the modified speech data; and

    associating a representation of an emotional state with the character; and

    wherein creating modified speech data comprises modifying the speech data based on the emotional state representation andwherein the emotional state representation is determined at least in part by interaction of the character with others in a shared environment.

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