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Method for creating kaleidoscopic interfaces for use in biofeedback

  • US 7,481,537 B2
  • Filed: 03/13/2006
  • Issued: 01/27/2009
  • Est. Priority Date: 03/13/2006
  • Status: Expired due to Fees
First Claim
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1. A method for creating a biofeedback controlled Kaleidoscope, where the Kaleidoscope is controlled by two or more streams of input derived from physiological measurements and provides positive and negative reinforcement for each of the streams of input, comprised of the steps of:

  • a. Selecting a geometric object to utilize by multiple repetition so as to create a Kaleidoscope Object on a monitor;

    b. Create a code that will produce the Kaleidoscopic Object on the monitor;

    c. Determine at least one effect to be used as a Kaleidoscopic Effect desired to respond to a first anticipated physiological input change where the effect is either texture or vertice manipulation;

    d. Create a code for the Kaleidoscopic Effect that operates on the Kaleidoscopic Object in response to a physiological measurement;

    e. Select as a Second Effect at least one additional effect from the group consisting of the remaining Kaleidoscopic Effect and Non Kaleidoscope Effects in which said Second Effect responds independently to a second anticipated physiological input change;

    f. Create a code for the selected Second Effect.

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