Children's toy with wireless tag/transponder
First Claim
1. A system for use in interactive entertainment, the system comprising:
- a plurality of toy characters, each of the toy characters comprising;
an outer covering;
an inner portion surrounded by the outer covering; and
a wireless transponder disposed in the inner portion, the wireless transponder further comprising;
a memory for storing character information associated with the toy character, andan antenna portion for communicating the character information wirelessly through the outer covering without requiring exposure of the wireless transponder;
at least one transceiver configured to receive the character information from the wireless transponder of each of the plurality of toy characters;
a central server in communication with the at least one transceiver and configured to track a progress of each of a plurality of users in an interactive game, each of the users being associated with at least one of the plurality of toy characters; and
one or more play effects in communication with the central server, wherein the central server is further configured to selectively activate the one or more play effects based at least on the progress of at least one of the plurality of users in the interactive game.
4 Assignments
0 Petitions
Accused Products
Abstract
A playmate toy or similar children'"'"'s toy is provided having associated wireless, batteryless ID tag that can be read from and/or written to using a radio-frequency communication protocol. The tag is mounted internally within a cavity of the toy and thereby provides wireless communication of stored information without requiring removal and reinsertion of the tag. In this manner, a stuffed animal or other toy can be quickly and easily identified non-invasively, without damaging the toy. Additional information (e.g., unique personality traits, special powers, skill levels, etc.) can also be stored on the ID tag, thus providing further personality enhancement, input/output programming, simulated intelligence and/or interactive gaming possibilities.
-
Citations
21 Claims
-
1. A system for use in interactive entertainment, the system comprising:
-
a plurality of toy characters, each of the toy characters comprising; an outer covering; an inner portion surrounded by the outer covering; and a wireless transponder disposed in the inner portion, the wireless transponder further comprising; a memory for storing character information associated with the toy character, and an antenna portion for communicating the character information wirelessly through the outer covering without requiring exposure of the wireless transponder; at least one transceiver configured to receive the character information from the wireless transponder of each of the plurality of toy characters; a central server in communication with the at least one transceiver and configured to track a progress of each of a plurality of users in an interactive game, each of the users being associated with at least one of the plurality of toy characters; and one or more play effects in communication with the central server, wherein the central server is further configured to selectively activate the one or more play effects based at least on the progress of at least one of the plurality of users in the interactive game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
-
12. An interactive toy system for child entertainment, the interactive toy system comprising:
-
a plurality of transceivers; a toy character comprising at least one of a doll, a puppet and a stuffed animal, the toy character further comprising; an outer covering, a memory disposed within the outer covering, the memory configured to store information, and a wireless tag concealed within the outer covering, the wireless tag configured to wirelessly communicate the information with each of the plurality of transceivers through the outer covering without requiring exposure of the wireless tag to the plurality of transceivers; and a control module remote to the toy character and in communication with the plurality of transceivers, the control module being configured to maintain character data indicative of a completion of one or more events by a user of the toy character. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21)
-
Specification