Financial trading game
First Claim
1. A gaming device operable under control of a processor, said gaming device comprising:
- a game which includes an item that is associated with a plurality of different values;
a display device controlled by the processor; and
a graph displayable by the display device, said graph having a vertical axis and a horizontal axis, wherein the vertical axis corresponds to the different values associated with said item and the horizontal axis corresponds to an indication of time;
wherein the processor is programmed to operate with the display device to;
(a) randomly generate one of the values associated with the item;
(b) display said value by plotting said value on said graph;
(c) repeat (a) and (b) until a termination event occurs; and
(d) when a termination event occurs, provide the player with an outcome based on said at least one of said values plotted on said graph.
2 Assignments
0 Petitions
Accused Products
Abstract
A game, and in particular an electronic game that simulates trading securities on an exchange. The game is preferably played as a video gaming machine for gambling purposes. A computing device is provided having, among other things, a video screen display on which a line chart is displayed. The computing device also includes a selection device, which provides a means by which the player interacts with the computing device to “buy” or “sell”. The line chart includes a vertical axis that corresponds to the value or price of one or more securities, and a horizontal axis that corresponds to time. A segmented line is plotted on the line chart during a round of play. A random number generator randomly determines the vertical axis value for each point plotted along the segmented line.
174 Citations
45 Claims
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1. A gaming device operable under control of a processor, said gaming device comprising:
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a game which includes an item that is associated with a plurality of different values; a display device controlled by the processor; and a graph displayable by the display device, said graph having a vertical axis and a horizontal axis, wherein the vertical axis corresponds to the different values associated with said item and the horizontal axis corresponds to an indication of time; wherein the processor is programmed to operate with the display device to; (a) randomly generate one of the values associated with the item; (b) display said value by plotting said value on said graph; (c) repeat (a) and (b) until a termination event occurs; and (d) when a termination event occurs, provide the player with an outcome based on said at least one of said values plotted on said graph. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A gaming device operable under control of a processor, said gaming device comprising:
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a game which includes an item that is associated with a plurality of different values; a display device controlled by the processor; and a graph displayable by the display device, said graph including a vertical axis that corresponds to a plurality of the values associated with said item and a horizontal axis that corresponds to an indication of time; wherein the processor is programmed to; (a) randomly generate a first one of the values associated with said item; (b) cause the display an indication of the first value on the graph in relation to time; (c) randomly generate a second one of the values associated with said item; (d) cause the display an indication of the second value on the graph in relation to time; and (e) cause the display of a line on the graph associated with said item, wherein said line intersects the indications of the first value and the second value. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A gaming device operable under control of a processor, said gaming device comprising:
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a game operable upon a wager by a player; a display device controlled by the processor; and a graph displayable by the display device and including a first axis and a second axis, wherein the first axis is associated with a plurality of different values and the second axis is associated with an indication of time; wherein upon a triggering event, the processor is programmed to; (a) randomly determine a value to indicate to the player; (b) cause the display device to indicate said value by plotting an indicator corresponding to the value with respect to time on the graph; and (c) provide an outcome to the player based on said value indicated on the graph. - View Dependent Claims (17, 18, 19)
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20. A method of operating a gaming device, said gaming device including a game which includes an item that is associated with a plurality of different values and a graph having a vertical axis and a horizontal axis, wherein the vertical axis corresponds to the different values associated with said item and the horizontal axis corresponds to an indication of time, said method comprising:
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(a) randomly generating one of the values associated with the item; (b) displaying said value by plotting said value on said graph; (c) repeating (a) and (b) until a termination event occurs; and (d) when a termination event occurs, providing the player with an outcome based on said graph. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30)
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31. A method of operating a gaming device including a game which includes an item that is associated with a plurality of different values and a graph, said graph including a vertical axis that corresponds to a plurality of the values associated with said item and a horizontal axis that corresponds to an indication of time, said method comprising:
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(a) randomly generating a first one of the values associated with said item; (b) displaying an indication of the first value on the graph in relation to time; (c) randomly generating a one of the second values associated with said item; (d) displaying an indication of the second value on the graph in relation to time; and (e) displaying a line on the graph associated with said item, wherein said line intersect the indications of first value and the second value. - View Dependent Claims (32, 33, 34, 35, 36, 37, 38)
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39. A method of operating a gaming device including a game operable upon a wager by a player and a graph including a first axis and a second axis, wherein the first axis is associated with a plurality of different values and the second axis is associated with an indication of time, said method comprising:
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(a) upon a triggering event, randomly determining one of the values to indicate to the player; (b) displaying said value by plotting an indicator corresponding to the value with respect to time on the graph; and (c) providing an outcome to the player based on said value displayed on the graph. - View Dependent Claims (40, 41, 42, 43, 44, 45)
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Specification