Gaming system which provides multiple players multiple bonus awards
First Claim
Patent Images
1. A gaming system comprising:
- a plurality of gaming machines, wherein each gaming machine can be in an active state or an inactive state, each gaming machine is associated with an accumulated bonus event pool which is based on any wagers placed at said gaming machine, and each gaming machine includes;
at least one processor;
at least one input device;
at least one display device; and
at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to enable a player to play a primary game upon a wager; and
a controller configured to communicate with each of the gaming machines and programmed to;
(a) determine whether a bonus event is triggered; and
(b) if the bonus event is triggered;
(i) designate one of the gaming machines as a triggering gaming machine and each of the remaining gaming machines in the gaming system as auxiliary gaming machines; and
(ii) cause a bonus event participation gaming sequence to be provided for the designated triggering gaming machine and each of any of the designated auxiliary gaming machines in the active state, wherein;
(A) the bonus event participation gaming sequences provided for any of the designated auxiliary gaming machines in the active state determines which of any of the designated auxiliary gaming machines in the active state will participate in the triggered bonus event, for each designated auxiliary gaming machine in the active state,(B) a probability of success in the bonus event participation gaming sequence is based, at least in part, on the accumulated bonus event pool of said gaming machine, and(C) different accumulated bonus event pools greater than zero have different probabilities of success.
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Accused Products
Abstract
A gaming system including a central server linked to a plurality of gaming machines. Upon a suitable triggering event at a triggering gaming device in the gaming system a bonus event occurs. When the bonus event occurs, the players actively playing each auxiliary gaming device in the gaming system are each provided a chance to participate in the bonus event as well. Each remaining gaming device'"'"'s chance of participating in the bonus event is based on the individual accumulated bonus event pool for that gaming device.
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Citations
65 Claims
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1. A gaming system comprising:
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a plurality of gaming machines, wherein each gaming machine can be in an active state or an inactive state, each gaming machine is associated with an accumulated bonus event pool which is based on any wagers placed at said gaming machine, and each gaming machine includes; at least one processor; at least one input device; at least one display device; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to enable a player to play a primary game upon a wager; and a controller configured to communicate with each of the gaming machines and programmed to; (a) determine whether a bonus event is triggered; and (b) if the bonus event is triggered; (i) designate one of the gaming machines as a triggering gaming machine and each of the remaining gaming machines in the gaming system as auxiliary gaming machines; and (ii) cause a bonus event participation gaming sequence to be provided for the designated triggering gaming machine and each of any of the designated auxiliary gaming machines in the active state, wherein; (A) the bonus event participation gaming sequences provided for any of the designated auxiliary gaming machines in the active state determines which of any of the designated auxiliary gaming machines in the active state will participate in the triggered bonus event, for each designated auxiliary gaming machine in the active state, (B) a probability of success in the bonus event participation gaming sequence is based, at least in part, on the accumulated bonus event pool of said gaming machine, and (C) different accumulated bonus event pools greater than zero have different probabilities of success. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A gaming system comprising:
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a plurality of gaming machines, wherein each gaming machine is associated with an accumulated bonus event pool which is based on any wagers placed at said gaming machine and each gaming machine includes; at least one processor; at least one input device; at least one display device; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to enable a player to play a primary game upon a wager; and a controller configured to communicate with each of the gaming machines and programmed to; (a) determine whether a bonus event is triggered; and (b) if the bonus event is triggered; (i) designate one of the gaming machines as a triggering gaming machine and each of the remaining gaming machines in the gaming system as auxiliary gaming machines; and (ii) cause the designated triggering gaming machine and at least one of the designated auxiliary gaming machines to each provide a bonus event participation gaming sequence, wherein; (A) the bonus event participation gaming sequence provided for any of the designated auxiliary gaming machines determines if said designated auxiliary gaming machine will participate in the triggered bonus event, (B) for each of said designated auxiliary gaming machines, a probability of success in the bonus event participation gaming sequence is based, at least in part, on the accumulated bonus event pool of said gaming machine, and (C) different accumulated bonus event pools greater than zero have different probabilities of success. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17)
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18. A gaming device operable under control of a processor, said gaming device comprising:
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a primary game operable upon a wager placed by a player, wherein at least part of said wagers placed are allocated to an accumulated bonus event pool; and a display device operable with the processor and adapted to display the primary game and a bonus event; wherein upon a triggering of the bonus event; (a) said gaming device is designated as a triggering gaming device, an auxiliary gaming device in an active state or an auxiliary gaming device in an inactive state; (b) if said gaming device is designated as the triggering gaming device, a bonus event participation gaming sequence is provided; (c) if said gaming device is designated as the auxiliary gaming device in the active state, the bonus event participation gaming sequence is provided, wherein the provided bonus event participation gaming sequence determines if the gaming machine will participate in the triggered bonus event, a probability of success in the bonus event participation gaming sequence is based, at least in part, on the accumulated bonus event pool, and different accumulated bonus event pools greater than zero have different probabilities of success; and (d) if said gaming device is designated as the auxiliary gaming device in the inactive state, no bonus event participation gaming sequence is provided. - View Dependent Claims (19, 20, 21, 22)
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23. A gaming device operable under control of a processor, said gaming device comprising:
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a primary game operable upon a wager placed by a player, wherein at least part of said wagers placed are allocated to an accumulated bonus event pool; and a display device operable with the processor and adapted to display the primary game and a bonus event; wherein upon a triggering of the bonus event; (a) said gaming device is designated as a triggering gaming device or an auxiliary gaming device; (b) if said gaming device is designated as the triggering gaming device, a bonus event participation gaming sequence is provided, wherein a probability of success in the bonus event participation gaming sequence is one-hundred percent; and (c) if said gaming device is designated as the auxiliary gaming device, the bonus event participation gaming sequence is provided, wherein; (i) the provided bonus event participation gaming sequence determines if the gaming machine will participate in the triggered bonus event, (ii) the probability of success in the bonus event participation gaming sequence is based, at least in part, on the accumulated bonus event pool and (iii) different accumulated bonus event pools greater than zero have different probabilities of success. - View Dependent Claims (24, 25, 26, 27)
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28. A method of operating a gaming system, said gaming system including a controller in communication with a plurality of gaming machines wherein each gaming machine includes a primary game operable upon a wager placed by a player, said method comprising:
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(a) maintaining an accumulated bonus event pool associated with each gaming machine, wherein each accumulated bonus event pool for each gaming machine is based on wagers placed at said gaming machine; (b) determining whether each gaming machine is in an active state or an inactive state; and (c) determining if a bonus event is triggered, wherein upon the triggering of the bonus event; (i) designating one of the gaming machines as a triggering gaming machine and each of the remaining gaming machines as designated auxiliary gaming machines; and (ii) providing a bonus event participation gaming sequence for the designated triggering gaming machine and each of any of the designated auxiliary gaming machines in the active state, wherein; (A) the bonus event participation gaming sequences provided for any of the designated auxiliary gaming machines in the active state determines which of any of the designated auxiliary gaming machines in the active state will participate in the triggered bonus event, (B) for each auxiliary gaming machine in the active state, a probability of success in the bonus event participation gaming sequence is based, at least in part, on the accumulated bonus event pool of said gaming machine, and (C) different accumulated bonus event pools greater than zero have different probabilities of success. - View Dependent Claims (29, 30, 31, 32, 33, 34, 35, 36, 37)
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38. A method of operating a gaming system, said gaming system including a controller in communication with a plurality of gaming machines wherein each gaming machine includes a primary game operable upon a wager placed by a player, said method comprising:
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(a) maintaining an accumulated bonus event pool associated with each gaming machine, wherein each accumulated bonus event pool for each gaming machine is based on wagers placed at said gaming machine; and (b) determining if a bonus event is triggered, wherein upon the triggering of the bonus event; (i) designating one of the gaming machines as a triggering gaming machine and each of the remaining gaming machines as designated auxiliary gaming machines; and (ii) providing a bonus event participation gaming sequence for the designated triggering gaming machine and at least one of the designated auxiliary gaming machines, wherein; (A) the bonus event participation gaming sequence provided for any of the designated auxiliary gaming machines determines if said designated auxiliary gaming machine will participate in the triggered bonus event, (B) for each auxiliary gaming machine provided the bonus event participation gaming sequence, a probability of success in the bonus event participation gaming sequence is based, at least in part, on the accumulated bonus event pool of said gaming machine, and (C) different accumulated bonus event pools greater than zero have different probabilities of success. - View Dependent Claims (39, 40, 41, 42, 43, 44, 45, 46, 47)
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48. A gaming system comprising:
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a plurality of gaming machines, wherein each gaming machine is associated with an accumulated bonus event pool which is based on any wagers placed at said gaming machine and each gaming machine includes; at least one processor; at least one input device; at least one display device; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to enable a player to play a primary game upon a wager; and a controller configured to communicate with each of the gaming machines and programmed to; (a) determine whether a bonus event is triggered; and (b) if the bonus event is triggered; (i) designate one of the gaming machines as a triggering gaming machine and each of the remaining gaming machines in the gaming system as auxiliary gaming machines; and (ii) cause at least one of the designated auxiliary gaming machines to each provide a bonus event participation gaming sequence, wherein; (A) the bonus event participation gaming sequence provided for any of the designated auxiliary gaming machines determines if said designated auxiliary gaming machine will participate in the triggered bonus event, (B) for each of said designated auxiliary gaming machines, a probability of success in the bonus event participation gaming sequence is based, at least in part, on the accumulated bonus event pool of said gaming machine, and (C) different accumulated bonus event pools greater than zero have different probabilities of success. - View Dependent Claims (49, 50, 51, 52, 53, 54, 55)
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56. A method of operating a gaming system, said gaming system including a controller in communication with a plurality of gaming machines wherein each gaming machine includes a primary game operable upon a wager placed by a player, said method comprising:
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(a) maintaining an accumulated bonus event pool associated with each gaming machine, wherein each accumulated bonus event pool for each gaming machine is based on wagers placed at said gaming machine; and (b) determining if a bonus event is triggered, wherein upon the triggering of the bonus event; (i) designating one of the gaming machines as a triggering gaming machine and each of the remaining gaming machines as designated auxiliary gaming machines; and (ii) providing a bonus event participation gaming sequence for at least one of the designated auxiliary gaming machines, wherein; (A) the bonus event participation gaming sequence provided for any of the designated auxiliary gaming machines determines if said designated auxiliary gaming machine will participate in the triggered bonus event, (B) for each auxiliary gaming machine provided the bonus event participation gaming sequence, a probability of success in the bonus event participation gaming sequence is based, at least in part, on the accumulated bonus event pool of said gaming machine, and (C) different accumulated bonus event pools greater than zero have different probabilities of success. - View Dependent Claims (57, 58, 59, 60, 61, 62, 63, 64, 65)
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Specification