Gaming device with biometric system
First Claim
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1. A gaming device comprising:
- a gaming terminal, configured for playing at least a first game;
a data storage device for carrying by a game player;
said data storage device containing biometric data of the game player;
a reader for receiving data from said data storage device carried by a game player;
a button for pressing by a game player as a part of said game;
a biometric device for measuring biometric data of the game player by sensing said biometric data directly through said button as it is pressed by the game player;
said terminal carrying a comparator for comparing the parameters of the game player'"'"'s biometric data sensed through the button with biometric data parameters directly obtained from said data storage device carried by the game player, without involving a remote access database in the comparison, for player identification.
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Abstract
A method of gaming comprises the steps of:
- acquiring first biometric data of a game player by observing the game player through a button of the gaming machine when touched by the game player, in which the button also serves in operation of the gaming of the gaming machine. The first biometric data is compared with second biometric data provided by another source, for example, a “smart card” carried by the game player. Then, the gaming machine is activated for play by the game player if the first and second biometric data have a close similarity.
138 Citations
9 Claims
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1. A gaming device comprising:
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a gaming terminal, configured for playing at least a first game; a data storage device for carrying by a game player; said data storage device containing biometric data of the game player; a reader for receiving data from said data storage device carried by a game player; a button for pressing by a game player as a part of said game; a biometric device for measuring biometric data of the game player by sensing said biometric data directly through said button as it is pressed by the game player; said terminal carrying a comparator for comparing the parameters of the game player'"'"'s biometric data sensed through the button with biometric data parameters directly obtained from said data storage device carried by the game player, without involving a remote access database in the comparison, for player identification. - View Dependent Claims (2, 3)
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4. A gaming method comprising:
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providing a gaming terminal, configured for playing at least a first game; providing a data storage device for carrying by a game player; said data storage device containing biometric data of the game player; receiving data from said data storage device carried by a game player; pressing a button by a game player as part of the game; measuring biometric data of the game player by sensing the biometric data directly through the button as it is pressed by the game player; comparing the parameters of the game player'"'"'s biometric data sensed through the button with biometric data parameters directly obtained from the data storage device carried by the game player, without involving a remote access database in the comparison, for player identification. - View Dependent Claims (5, 6, 7, 8)
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9. A gaming method comprising:
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providing a gaming terminal, configured for playing at least a first game; providing a data storage device for carrying by a game player; said data storage device containing biometric data of the game player; receiving data from said data storage device carried by a game player; pressing a button by a game player as part of the game; measuring biometric data of the game player by sensing the biometric data directly through the button as it is pressed by the game player; comparing the parameters of the game player'"'"'s biometric data sensed through the button with biometric data parameters directly obtained from the data storage device carried by the game player, without involving a remote access database in the comparison, for player identification; storing the measured biometric data of the game player in the event that the player'"'"'s biometric data sensed through the button does not match the biometric data parameters directly obtained from the data storage device carried by the game player; and not storing the biometric data of the game player if the game player'"'"'s biometric data sensed through the button matches the biometric data parameters directly obtained from the data storage device.
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Specification