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Game machine and game program for rendering a mark image of a player character which may be hidden behind an object

  • US 7,513,829 B2
  • Filed: 10/02/2002
  • Issued: 04/07/2009
  • Est. Priority Date: 04/03/2002
  • Status: Active Grant
First Claim
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1. A game machine for displaying at least a geometry object and a player character in a game space on the basis of a virtual camera arranged in said game space, comprising:

  • a position determination mechanism for determining positions of said player character and said virtual camera in said game space in response to an operation of the player;

    a game image producing mechanism for producing a game image in which said geometry object and said player character are viewed from said virtual camera at a determined position; and

    a first mark image rendering mechanism for rendering a first mark image on an image of said geometry object in said game image without rewriting depth information from the virtual camera in a Z buffer so that at least a position of said player character can be known when said player character hides behind said geometry object.

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