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High performance shading of large volumetric data using screen-space partial derivatives

  • US 7,525,543 B2
  • Filed: 07/13/2005
  • Issued: 04/28/2009
  • Est. Priority Date: 08/09/2004
  • Status: Active Grant
First Claim
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1. A shading method for rendering volumetric data having a plurality of pixels, each of the plurality of pixels having a scalar value, comprising:

  • direct rendering of the volumetric data, including the steps of;

    determining a partial derivative with respect to the x direction of a first of the plurality of pixels in a screen-space;

    determining a partial derivative with respect to the y direction of the first of the plurality of pixels in the screen-space;

    determining a partial derivative with respect to a z direction of the first of the plurality of pixels in an object-space; and

    determining a gradient based on the partial derivative with respect to the x direction, based on the partial derivative with respect to the y direction and based on the partial derivative with respect to the z direction.

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