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Rhythm action game apparatus and method

  • US 7,528,315 B2
  • Filed: 05/03/2006
  • Issued: 05/05/2009
  • Est. Priority Date: 05/03/2005
  • Status: Expired due to Fees
First Claim
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1. A rhythm action game apparatus comprising:

  • an audio analyser adapted to analyze a music track and provide corresponding rhythm data; and

    a sequence generator adapted to generate game play cues according to said rhythm data, wherein the audio analyser further comprises at least one beat detector, wherein each beat detector further comprises;

    at least one frequency filter adapted to provide a filtered portion of said music track by isolating a corresponding predetermined frequency band of said music track; and

    a beat resonator adapted to detect beats within the filtered portion of the music track and to determine a beat period of the detected beats of the filtered portion of the music track, wherein the beat resonator is further adapted to detect a phase difference between the determined beat period and further successive detected beats within the filtered portion of the music track.

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