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Generation of texture maps for use in 3D computer graphics

  • US 7,528,831 B2
  • Filed: 09/17/2004
  • Issued: 05/05/2009
  • Est. Priority Date: 09/18/2003
  • Status: Active Grant
First Claim
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1. A method of processing data defining a three-dimensional computer model of the surface of an object, image data defining a plurality of different images of the object, and data defining the position and direction of each image and the three-dimensional computer model, to generate texture data from the images for use in rendering an image of the three-dimensional computer model, the method comprising:

  • generating a plurality of texture maps, each texture map being associated with a respective view of the three-dimensional computer model and each texture map defining texture data for parts of the three-dimensional computer model that are visible in the corresponding view and at least some parts of the three-dimensional computer model that are not visible in the corresponding view, wherein the steps are performed on a computer.

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