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Ordering items of playable content or other works

  • US 7,562,032 B2
  • Filed: 02/21/2001
  • Issued: 07/14/2009
  • Est. Priority Date: 02/21/2000
  • Status: Active Grant
First Claim
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1. A computer-implemented method for enabling a customer to sample items of playable content prior to potential purchase, comprising:

  • receiving, via a network and from a terminal disposed in a retail site, input selection information indicative of an item to be sampled by a customer, the item including playable content;

    determining a base price associated with the item;

    accessing a pricing model for the item of playable content that depends on a current usage of the network;

    computing a price characteristic of the item of playable content based on the base price and the pricing model;

    transmitting the price characteristic over the network to the terminal for display to the customer; and

    transmitting a sample of the item over the network to the terminal,wherein determining a base price associated with the item further comprises interrogating a content database for a database record associated with the content, andwherein the database record further comprises an artist name field, a record label field, an album title field, a track title field, a release date field, a genre field, a catalog number field, a mood classification field, an average age field, a predominant sex field, a related item list field, the base price field, a delivery period field, an art clip field, a sound sample field, a written notes field, and a written reviews field.

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