Gaming device with action unit display and method of use
First Claim
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1. A gaming device comprising:
- (A) a plurality of display objects;
(B) a reservoir configured to hold at least one display object;
(C) a reservoir emptying mechanism associated with the reservoir, the emptying mechanism being configured to cause the display objects to fall out of the reservoir;
(D) an actuator mechanism coupled to the reservoir emptying mechanism, the actuator mechanism being configured to activate the reservoir emptying mechanism to cause the display objects to fall out of the reservoir;
(E) a controller in communication with the actuator mechanism, the controller being configured to activate the actuator mechanism;
(F) a plurality of prize objects;
(G) a prize object holder configured to hold the prize objects in an individually controlled manner; and
(H) a display mechanism associated with the prize object holder and configured to selectively display at least one prize object to a player.
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Abstract
A gaming device having a reservoir for holding a plurality of display objects, an emptying mechanism for causing the display objects to fall out of the reservoir, an actuator for activating the emptying mechanism, and a controller configured to activate the actuator, is disclosed. The gaming device may further include a display area and a display object transport device to move the display objects from the display area to the reservoir. The reservoir of the gaming device may simulate a bank vault where the display objects further simulate coins as they fall out of the bank vault. A gaming method involving the aforementioned device is also disclosed.
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Citations
18 Claims
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1. A gaming device comprising:
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(A) a plurality of display objects; (B) a reservoir configured to hold at least one display object; (C) a reservoir emptying mechanism associated with the reservoir, the emptying mechanism being configured to cause the display objects to fall out of the reservoir; (D) an actuator mechanism coupled to the reservoir emptying mechanism, the actuator mechanism being configured to activate the reservoir emptying mechanism to cause the display objects to fall out of the reservoir; (E) a controller in communication with the actuator mechanism, the controller being configured to activate the actuator mechanism; (F) a plurality of prize objects; (G) a prize object holder configured to hold the prize objects in an individually controlled manner; and (H) a display mechanism associated with the prize object holder and configured to selectively display at least one prize object to a player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A gaming device comprising:
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(A) a first display area comprising; (i) a plurality of display objects; (ii) a reservoir configured to hold at least one display object; (iii) a reservoir emptying mechanism associated with the reservoir, the emptying mechanism being configured to cause the display objects to fall out of the reservoir; and (iv) a display object transport device configured to move the display objects from a collection area to the reservoir; and (B) a second display area comprising; (i) plurality of prize objects; (ii) a prize object holder configured to hold the prize objects in an individually controlled manner; a. a display mechanism for selectively displaying at least one prize object; and b. a controller in communication with the display mechanism, the controller being configured to select a prize object and cause the display mechanism to display the selected prize object to a player. - View Dependent Claims (17, 18)
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Specification