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Server based gaming system having multiple progressive awards

  • US 7,568,973 B2
  • Filed: 09/05/2006
  • Issued: 08/04/2009
  • Est. Priority Date: 09/09/2005
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • a controller;

    an accumulated value progressive award associated with a range of values and a progressive award hit value;

    a plurality of gaming machines configured to communicate with the controller, each gaming machine including a primary game operable upon a wager placed by a player; and

    a plurality of sub-controllers, each configured to communicate with the controller, wherein each sub-controller is associated with a different plurality of said gaming machines and programmed to track the wagers placed at said plurality of said gaming machines, classify the tracked wagers placed into a coin-in chunk and communicate data representing the coin-in chunk to the controller;

    wherein for at least one of the communicated coin-in chunks, the controller is programmed to;

    (a) add the wagers of the communicated coin-in chunk to the accumulated value progressive award;

    (b) determine if the accumulated value progressive award reaches the progressive award hit value; and

    (c) if the accumulated value progressive award reaches the progressive award hit value;

    (i) for each gaming machine associated with the sub-controller which communicated the data representing the coin-in chunk;

    determine a probability of winning the accumulated value progressive award to associate with said gaming machine, wherein said determined probability is based on the wagers placed at said gaming machine;

    (ii) randomly select one of the gaming machines, wherein said selection is based on the determined probabilities; and

    (iii) instruct the selected gaming machine to provide the accumulated value progressive award.

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