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Systems and methods for providing an enhanced graphics pipeline

  • US 7,570,267 B2
  • Filed: 09/03/2004
  • Issued: 08/04/2009
  • Est. Priority Date: 05/03/2004
  • Status: Active Grant
First Claim
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1. A system for dynamically configuring a graphics pipeline, the system comprising:

  • a graphics processing unit; and

    a common core subunit, wherein;

    the graphics processing unit is configured to;

    receive a first stream of graphics data for processing;

    determine a first configuration of the common core subunit in response to the first stream of graphics data, wherein the first configuration adapts the common core subunit to process a pixel shader, a vertex shader or a geometry shader;

    configure the common core subunit to the first configuration;

    receive a second stream of graphics data for processing;

    determine a second configuration of the common core subunit in response to the second stream of graphics data, wherein the second configuration adapts the common core subunit to process a pixel shader, a vertex shader or a geometry shader, and wherein the second configuration is different than the first configuration; and

    configure the common core subunit to the second configuration; and

    the common core subunit is a hardware subelement of the graphics processing unit, wherein a configuration of the common core subunit is changeable from the first configuration to the second configuration.

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