Recording medium storing video game program and video game device
First Claim
1. A recording medium storing a video game program executed by a computer of a video game device including a first display screen and a second display screen covered by a touch panel, wherein the video game program makes the computer to function as:
- first game image display control programmed logic circuitry for displaying, on the first display screen, a first game image including a player character which is movable in the first display screen in accordance with an operation performed by a player;
second game image display control programmed logic circuitry for displaying a second game image on the second display screen in which a character pattern corresponding to the player character in the first game image is displayed on a larger scale than the player character in the first game image and in a fixed manner in the second display screen;
input detection programmed logic circuitry for detecting an input position and an input change specified through a touch operation on the touch panel;
change condition calculation programmed logic circuitry for, when at least a portion of the input position detected by the input detection programmed logic circuitry is on the character pattern displayed on the second display screen, calculating change condition data used for changing an appearance of the player character according to the input position on the character pattern and the input change detected by the input detection programmed logic circuitry; and
player character control programmed logic circuitry for changing the appearance of the player character based on the change condition data.
1 Assignment
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Accused Products
Abstract
The player gives a change in the input through a touch operation to a character pattern P2 displayed on a second display screen 12a covered by a touch panel. The character pattern P2 is associated with a player character P1 displayed on a first display screen 11a, and is displayed on a larger scale than the player character P1. The player character P1 is moved according to the change in the input. Thus, a video game is provided that is played on a dual-screen video game device with a novel operation in which the player can accurately specify an intended position.
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Citations
11 Claims
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1. A recording medium storing a video game program executed by a computer of a video game device including a first display screen and a second display screen covered by a touch panel, wherein the video game program makes the computer to function as:
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first game image display control programmed logic circuitry for displaying, on the first display screen, a first game image including a player character which is movable in the first display screen in accordance with an operation performed by a player; second game image display control programmed logic circuitry for displaying a second game image on the second display screen in which a character pattern corresponding to the player character in the first game image is displayed on a larger scale than the player character in the first game image and in a fixed manner in the second display screen; input detection programmed logic circuitry for detecting an input position and an input change specified through a touch operation on the touch panel; change condition calculation programmed logic circuitry for, when at least a portion of the input position detected by the input detection programmed logic circuitry is on the character pattern displayed on the second display screen, calculating change condition data used for changing an appearance of the player character according to the input position on the character pattern and the input change detected by the input detection programmed logic circuitry; and player character control programmed logic circuitry for changing the appearance of the player character based on the change condition data. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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Specification