Game apparatus and recording medium storing a game program
First Claim
Patent Images
1. A game apparatus for displaying a game space, in which a game stage is set, in a first display section, the game apparatus comprising:
- a touch panel;
input coordinate position output programmed logic circuitry for outputting an input coordinate position with respect to a touch panel coordinate position defined in the touch panel, in accordance with a touch operation on the touch panel;
slant setting programmed logic circuitry for setting a slant of the game stage in the game space in accordance with the input coordinate position which is output; and
a first display control for displaying, on the first display section, the game stage, the slant of which is changed by the slant setting programmed logic circuitry;
wherein the slant setting programmed logic circuitry sets the game stage to be slanted in a first direction when an output value of the input coordinate position regarding a first axis of the touch panel coordinate position is larger than a reference value, and sets the game stage to be slanted in a direction opposite to the first direction when the output value of the input coordinate position regarding the first axis is smaller than the reference value, andthe slant setting programmed logic circuitry sets the game stage to be slanted in a second direction perpendicularly crossing the first direction when an output value of the input coordinate position regarding a second axis perpendicularly crossing the first axis of the touch panel coordinate position is larger than the reference value, and sets the game stage to be slanted in a direction opposite to the second direction when the output value of the input coordinate position regarding the second axis is smaller than the reference value.
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Abstract
The player proceeds with a game while operating a touch panel to slant a game stage with a perception that the touch panel is a plane present in a game space and capable of freely slanting. The object moves in accordance with the slant of the game stage, and the viewing direction moves in accordance with the slant to such a position that the game stage appears slanting. Thus, a game allowing the player to input the slant of the game stage in the game space intuitively and easily can be provided.
41 Citations
24 Claims
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1. A game apparatus for displaying a game space, in which a game stage is set, in a first display section, the game apparatus comprising:
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a touch panel; input coordinate position output programmed logic circuitry for outputting an input coordinate position with respect to a touch panel coordinate position defined in the touch panel, in accordance with a touch operation on the touch panel; slant setting programmed logic circuitry for setting a slant of the game stage in the game space in accordance with the input coordinate position which is output; and a first display control for displaying, on the first display section, the game stage, the slant of which is changed by the slant setting programmed logic circuitry; wherein the slant setting programmed logic circuitry sets the game stage to be slanted in a first direction when an output value of the input coordinate position regarding a first axis of the touch panel coordinate position is larger than a reference value, and sets the game stage to be slanted in a direction opposite to the first direction when the output value of the input coordinate position regarding the first axis is smaller than the reference value, and the slant setting programmed logic circuitry sets the game stage to be slanted in a second direction perpendicularly crossing the first direction when an output value of the input coordinate position regarding a second axis perpendicularly crossing the first axis of the touch panel coordinate position is larger than the reference value, and sets the game stage to be slanted in a direction opposite to the second direction when the output value of the input coordinate position regarding the second axis is smaller than the reference value.
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2. A game apparatus for displaying a game space on a first display section and executing a game by which a game object moves on a game stage which is set in the game space, the game apparatus comprising:
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a touch panel; input coordinate position output programmed logic circuitry for outputting an input coordinate position with respect to a touch panel coordinate position defined in the touch panel, in accordance with a touch operation on the touch panel; slant setting programmed logic circuitry for setting a slant of the game stage in the game space in accordance with the input coordinate position which is output; a motion regulator for regulating a motion of the game object on the game stage in accordance with the slant; a motion controller for controlling the motion of the game object in accordance with the slant which is set by the slant setting programmed logic circuitry, based on the regulation of the motion regulator; and a first display control for displaying, on the first display section, the game space including the game object controlled by the motion controller; wherein the slant setting programmed logic circuitry sets the game stage to be slanted in a first direction when an output value of the input coordinate position regarding a first axis of the touch panel coordinate position is larger than a reference value, and sets the game stage to be slanted in a direction opposite to the first direction when the output value of the input coordinate position regarding the first axis is smaller than the reference value, and the slant setting programmed logic circuitry sets the game stage to be slanted in a second direction perpendicularly crossing the first direction when an output value of the input coordinate position regarding a second axis perpendicularly crossing the first axis of the touch panel coordinate position is larger than the reference value, and sets the game stage to be slanted in a direction opposite to the second direction when the output value of the input coordinate position regarding the second axis is smaller than the reference value. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A computer-readable recording medium storing a game program to be executed by a computer of a game apparatus which displays a game space, in which a game stage is set, on a first display section and includes a touch panel, the game program causing the computer to function as:
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an input coordinate position detector for detecting an input coordinate position with respect to a touch panel coordinate position defined in the touch panel in accordance with a touch operation on the touch panel; slant setting programmed logic circuitry for setting a slant of the game stage in the game space in accordance with the detected input coordinate position; and a first display control for displaying, on the first display section, the game stage, the slant of which is changed by the slant setting programmed logic circuitry; wherein the slant setting programmed logic circuitry sets the game stage to be slanted in a first direction when a detected value of the input coordinate position regarding a first axis of the touch panel coordinate position is larger than a reference value, and sets the game stage to be slanted in a direction opposite to the first direction when the detected value of the input coordinate position regarding the first axis is smaller than the reference value, and the slant setting programmed logic circuitry sets the game stage to be slanted in a second direction perpendicularly crossing the first direction when a detected value of the input coordinate position regarding a second axis perpendicularly crossing the first axis of the touch panel coordinate position is larger than the reference value, and sets the game stage to be slanted in a direction opposite to the second direction when the detected value of the input coordinate position regarding the second axis is smaller than the reference value.
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14. A computer-readable recording medium storing a game program causing a computer of a game apparatus, which displays a game space on a first display section and includes a touch panel, to execute a game by which a game object moves on a game stage which is set in the game space, the game program causing the computer to function as:
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an input coordinate position detector for detecting an input coordinate position with respect to a touch panel coordinate position defined in the touch panel, in accordance with a touch operation on the touch panel; slant setting programmed logic circuitry for setting a slant of the game stage in the game space in accordance with the detected input coordinate position; a motion regulator for regulating a motion of the game object on the game stage in accordance with the slant; a motion controller for controlling the motion of the game object in accordance with the slant which is set by the slant setting programmed logic circuitry, based on the regulation of the motion regulator; and a first display control for displaying, on the first display section, the game space including the game object controlled by the motion controller; wherein the slant setting programmed logic circuitry sets the game stage to be slanted in a first direction when a detected value of the input coordinate position regarding a first axis of the touch panel coordinate position is larger than a reference value, and sets the game stage to be slanted in a direction opposite to the first direction when the detected value of the input coordinate position regarding the first axis is smaller than the reference value, and the slant setting programmed logic circuitry sets the game stage to be slanted in a second direction perpendicularly crossing the first direction when a detected value of the input coordinate position regarding a second axis perpendicularly crossing the first axis of the touch panel coordinate position is larger than the reference value, and sets the game stage to be slanted in a direction opposite to the second direction when the detected value of the input coordinate position regarding the second axis is smaller than the reference value. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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Specification