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Game apparatus, game method, and program

  • US 7,601,064 B2
  • Filed: 03/12/2004
  • Issued: 10/13/2009
  • Est. Priority Date: 03/13/2003
  • Status: Expired due to Fees
First Claim
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1. A game apparatus comprising:

  • a connection unit that is communicably connected to a controller which has a lever that is guided along a predetermined route, and which sends status information specifying a current position of the lever and receives instruction information specifying a repulsive force to be applied to the lever;

    a storage unit that pre-stores repulsive force information specifying a repulsive force to be applied to a lever, in association with a game status and a position of a lever;

    a reception unit that receives status information from said controller via said connection unit;

    a generation unit that acquires the repulsive force information pre-stored in association with a current game status and a position of a lever specified by the received status information, and generates instruction information specifying a repulsive force specified by the acquired repulsive force information; and

    a sending unit that sends the instruction information generated by said generation unit to said controller via said connection unit,and wherein, the generation unit generates a random number and designates as the instruction information, a value obtained by heightening or lowering the repulsive force specified by the acquired repulsive force information with the generated random number, at every predefined interval.

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