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System and method for using texture landmarks for improved markerless tracking in augmented reality applications

  • US 7,616,807 B2
  • Filed: 02/22/2006
  • Issued: 11/10/2009
  • Est. Priority Date: 02/24/2005
  • Status: Active Grant
First Claim
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1. A computer implemented method of tracking a pose of a moving camera, the method performed by the computer comprising the steps of:

  • receiving a first received digitized image from a camera, said image comprising a plurality of intensities corresponding to a domain of points on a 2-dimensional grid, and including one or more landmarks for tracking;

    receiving a sequence of digitized images from said camera, each image comprising a plurality of intensities corresponding to a domain of points on a 2-dimensional grid;

    recording, for each of said sequence of digitized images, the pose and 2D correspondences of each of said landmarks;

    reconstructing a location and appearance of a 2-dimensional texture patch from the 2D correspondences of the landmarks of said sequence of digitized images by triangulation and optimization;

    computing back-projection errors by comparing said reconstructed texture patch with said first received image;

    reconstructing said location and appearance of said 2-dimensional texture patch from the 2D correspondences of the landmarks of said sequence of digitized images by triangulation and optimization after eliminating those landmarks with large back-projection errorssearching for a best match of each landmark correspondence in said reconstructed texture patch, wherein a search range is determined by a maximum back-projection error, wherein said best match is found by minimizing a sum of square differences

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