Alternative player tracking techniques
First Claim
1. A computer-implemented method for registering a player with a player tracking system comprising a plurality of gaming machines associated with a plurality of player tracking units and a player tracking server for managing the player tracking system by interacting with the player tracking units, said system provided to track the activities of the player on a gaming network connected with the server, comprising:
- receiving on a gaming machine an account card associated with a player, the account card corresponding to a remote account unrelated to the player tracking system of the gaming network;
deriving from the account card player information regarding the player;
creating on the player tracking server or the gaming machine, based on the player information derived from the account card, a player tracking account for tracking the activities of the player on the gaming network; and
thereby allowing the player to be registered with the player tracking system without requiring the player to specify the player information used to create the player tracking account.
2 Assignments
0 Petitions
Accused Products
Abstract
Methods and apparatus are described for registering a player with a player tracking system on a gaming network. A player tracking account is created for the player using player information derived from an account card associated with the player. The account card corresponds to a remote account unrelated to the player tracking system.
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Citations
44 Claims
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1. A computer-implemented method for registering a player with a player tracking system comprising a plurality of gaming machines associated with a plurality of player tracking units and a player tracking server for managing the player tracking system by interacting with the player tracking units, said system provided to track the activities of the player on a gaming network connected with the server, comprising:
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receiving on a gaming machine an account card associated with a player, the account card corresponding to a remote account unrelated to the player tracking system of the gaming network; deriving from the account card player information regarding the player; creating on the player tracking server or the gaming machine, based on the player information derived from the account card, a player tracking account for tracking the activities of the player on the gaming network; and thereby allowing the player to be registered with the player tracking system without requiring the player to specify the player information used to create the player tracking account. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A player tracking system in a gaming network, comprising:
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a plurality of gaming machines; a plurality of player tracking units associated with the gaming machines; a network interconnecting the gaming machines and player tracking units; a player tracking server connected to the network for managing the player tracking system by interacting with the player tracking units; and wherein the player tracking system is operable to generate a player tracking account corresponding to a player upon presentation to one of said gaming machines player information derived from an account card associated with the player, the account card corresponding to a remote account unrelated to the player tracking system, thereby allowing the player to be registered with the player tracking system without requiring the player to specify the player information used to create the player tracking account. - View Dependent Claims (19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34)
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- 35. At least one computer-readable medium having computer program instructions stored therein for effecting registration of a player with a player tracking system on a gaming network, the computer program instruction being operable to cause at least one computing device to create a player tracking account for the player upon presentation to said computing device player information derived from an account card associated with the player, the account card corresponding to a remote account unrelated to the player tracking system, thereby allowing the player to be registered with the player tracking system without requiring the player to specify the player information used to create the player tracking account.
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37. A player tracking system configurable for a computing system operable in a gaming environment, wherein said player tracking system is operable to:
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receive account information associated with an established account for a person, wherein said established account has not been established for tracking said person in said gaming environment; determine, based on said account information, player tracking information for creating a player tracking account for tracking said person in said gaming environment; and create, based on said player tracking information, said player tracking account in a player tracking database associated with said gaming environment in order to effectively track said player in said gaming environment, thereby creating said player tracking account for said player without requiring said person to specify said account information used to create said player tracking account. - View Dependent Claims (38, 39, 40)
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41. A computer-implemented method for registering a person with a player tracking system comprising a plurality gaming machines each associated with a player tracking unit, and a player tracking server for managing the player tracking system by interacting with the player tracking units, said system provided for tracking players of a gaming environment comprising the plurality of gaming machines, said method comprising:
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receiving on a gaming machine account information associated with an established account for a person, wherein said established account has not been established for tracking said person in said gaming environment; determining, based on said account information, player tracking information for creating a player tracking account for tracking said person in said gaming environment; and creating on the player tracking server or the gaming machine, based on said player tracking information, said player tracking account in a player tracking database associated with said gaming environment in order to effectively track said player in said gaming environment, thereby creating said player tracking account for said player without requiring said person to specify said account information used to create said player tracking account. - View Dependent Claims (42, 43)
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44. A computer readable medium including computer program code being executed on a computer for registering a person with a player tracking system provided for tracking players of a gaming environment, said computer readable medium comprising:
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computer program code for receiving account information associated with an established account for a person, wherein said established account has not been established for tracking said person in said gaming environment; computer program code for determining, based on said account information, player tracking information for creating a player tracking account for tracking said person in said gaming environment; and computer program code for creating, based on said player tracking information, said player tracking account in a player tracking database associated with said gaming environment in order to effectively track said player in said gaming environment, thereby creating said player tracking account for said player without requiring said person to specify said account information used to create said player tracking account.
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Specification